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  1. #1
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by tehomegaking View Post
    Just stop trying to hold everyones hand and make them feel better in a competitive environment and we wouldn't be in this situation in the first place. 60 den, no feast, chat enabled/disabled it wouldn't matter.
    This again?

    The den might have been peaceful, but it was also boring and utterly brainless. You're writing as if not needing chat was a good thing. It wasn't. The reason the Den didn't need chat was because you basically repeated the exact same match on an endless loop. The doors would open and a giant Dps check would start up on who could focus the enemy healer faster. The game was usually over in under 5 minutes, and it always played out the exact same way. There was literally no variations and hardly even the bare minimum of any kind of tactics. It also opened the door to some of the worst toxicity you can find in the game: The silent meta toxicity. At the height of WD, you would literally run into back to back to back matches with the exact same party comps. It was incredibly dry.

    Now, don't get me wrong. Wolves Den was occasionally enjoyable, if you're in the mood for some mindless killing. I'd be more than happy to see it bumped up to 60 and get some dust brushed off, but repeating that same routine over and over again gets real old, real fast. Between WD and Feast, I wouldn't be surprised to see Feast queue more often, just because there is some actual thought involved with how you play it ... or at least there was, before SE took the chat out. Regardless, the problems facing Feast right now have little to nothing to do with Wolves Den. If you enjoy that game mode more, then that's your preference, but the failed simplicity of one game mode is not a justification for what they're doing to this one. SE needs to smarten up on how they handle their PvP if they plan to move forward with it in the next expansion, no matter which form of game mode it takes.
    (3)
    Last edited by Februs; 01-23-2017 at 06:13 AM.

  2. 01-23-2017 07:01 AM

  3. #3
    Player
    KusoWat's Avatar
    Join Date
    Jan 2017
    Posts
    282
    Character
    K'uso Watashi
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by tehomegaking View Post
    Real PVP arena death-matches are not widely liked by pvp'rs in any rpg-style mmo, they scare away the majority and remain mostly a niche attraction.
    Strange how WoW arena is the most popular MMORPG PvP game mode across any game to date. Weird.
    (2)