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  1. #1
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Posting to agree with the OP and many other people in this thread who are saying that removing the chat is a bad move. While I can appreciate their reason for wanting to do it, I absolutely think it will do more harm than it helps. I think it is really important for people to strategize before a match, as well as come up with complex plans beforehand. For example, how do you communicate... "Okay, tank lock down the healer, once they pop all their cooldowns, everyone be ready to hard switch." (Something like that would be hard to say in auto-translate or the 'buttons' they are giving you.) I agree with others who have suggested that we should punish toxic players by taking away THEIR ability to chat. A blanket ban on all chat is just hurting the competitive nature of The Feast. It's a team-based game, and, given how most people do solo anyway... this is making it even less coordinated. =/ (Or maybe this is their way to try to force party ranked games to become more active? People would rather get in voice chat and strategize than use the in-game chat anyway.)
    (1)

  2. #2
    Player
    TiaHariberux3's Avatar
    Join Date
    Feb 2015
    Posts
    708
    Character
    Empty Inside
    World
    Lich
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Ryuko View Post
    I think it is really important for people to strategize before a match, as well as come up with complex plans beforehand. For example, how do you communicate... "Okay, tank lock down the healer, once they pop all their cooldowns, everyone be ready to hard switch." (Something like that would be hard to say in auto-translate or the 'buttons' they are giving you.) (O
    k

    If you want to type smth like that rip. The stuff you mentioned isnt smth that needs to be called out. You dont tell a tank when to lock down a healer etc. ppl know that or they dont no use to telling them while u type u do nothing for your team. Also they said "disabled chat during battle" I guess that means u can still use chat before the gate opens. People act like solo q needs alot of coordination but in fact it doesnt atm ppl either use macros for obvious stuff like "go back" when healer dies etc.. Most stuff ppl type is just toxic or "gg ty". You want to coordinate that much ? go light party with voice chat lel
    (4)

  3. 11-26-2016 02:46 PM

  4. #4
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Quote Originally Posted by TiaHariberux3 View Post
    k

    If you want to type smth like that rip. The stuff you mentioned isnt smth that needs to be called out. You dont tell a tank when to lock down a healer etc. ppl know that or they dont no use to telling them while u type u do nothing for your team. Also they said "disabled chat during battle" I guess that means u can still use chat before the gate opens. People act like solo q needs alot of coordination but in fact it doesnt atm ppl either use macros for obvious stuff like "go back" when healer dies etc.. Most stuff ppl type is just toxic or "gg ty". You want to coordinate that much ? go light party with voice chat lel
    Lol, I'm not suggesting typing at length in the MIDDLE of a match. I'm not sure where you got that idea? I'm saying having a battle plan going in is helpful. I don't type in the middle of a match unless it's super necessary. And the few times I do say something, it's usually if we hit a wall and we seriously need to change up our strategy. People use quick macros for 'pull back' etc, which I assume is stuff SE will preserve. I've been doing arena-style MMO PvP for a looooong time, and a huge part of strategy in those games is exhausting people's cooldowns (particularly a healer's) and CC-locking people to land kills. This is why voice chat is so important when you can have it (so you can talk in real time). When you do party queues, calling hard switches can and does win a match. If you warn people on voice chat what is coming (we're going to hard switch to person X in 5 seconds), they can prepare their cooldowns to go in for a kill before the healer can react -- meanwhile the tank can be sure to hold their stuns so that there are no more diminishing returns on their target UNTIL they are ready to lock them down (first stun will be at the full duration, not a shortened length of time). In solo queue, that's really not possible to be as coordinated (due to lack of voice chat, and, as I said, no one is typing this stuff in real time), but having some sort of plan going in will be very helpful, particularly if *everyone* in your party understands the cooldowns at the other team's disposal. Some of this strategy CAN be taught/explained before a match, particularly if you know the people on the other team and how they tend to operate. But with SE taking away the ability to chat completely? Nope, I can't teach people. I can't explain things. It's really not conducive to a teaching environment.

    Also, I've never used the arena chat to put someone down or insult them. I've definitely seen some toxicity in there, but again -- I think this change will hurt the PvP community more than it will help. In the lower ranks, you can get away with carrying if you have great dps and an okay healer, but once you start facing teams with really experienced players, simply following targets isn't going to be enough.

    If you are right -- that you can still chat beforehand -- then great. I guess my previous comments don't apply. But I'm not sure how this will help the toxicity if you get matched with someone you're mad at from a previous match, and now you have a minute before the match starts to berate and insult them. I've gone into matches several times where a player will be like, "Great, X is here. I've lost five matches with this person today. They're awful. Get ready to lose." (Language cleaned up to avoid a forum ban, haha.) If chat is disabled only during battle, how will that help toxicity?

    Quote Originally Posted by Synestra View Post
    Nailed it! Said it before Feast came and will say it again: solo que will never EVER be truly competitive mode because of random element of player pickups, how many e-sport WC matches are PuG vs PuG? yeah its none for a reason. I opted out from solo feast because i knew it will be total mess like it always is no matter what game and i was right, also to me it seems solo q was made for more casual pvp players and light party was made for serious players but that didnt really workout so well in the end.

    PS: If that CDC PF thing works in PvP then its totally possible to make proper light party teams even if they are not from same server so maybe SE is pushing competitive players towards premades with this chat change.
    I agree with you here. Unfortunately, there are so few party players, at least on my datacenter, that you literally have to beg other people to form a second group just so you can queue up. I haven't done party queue extensively, but every time I do, it's almost always against the same team... over and over... PvP isn't 'big' enough to have a huge community where premade party play is really viable. But... that is really a problem that is way bigger than ingame communication. I would love if party play were more viable, but right now it's not. Maybe you are right -- that cross-server partying will help the PvP community.
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    Last edited by Ryuko; 11-26-2016 at 07:38 PM.

  5. #5
    Player

    Join Date
    Jul 2011
    Posts
    644
    if you can speak to your tank to tell them to try to use stun to make a kill possible : exemple a blm near the to 1000 hp, the tank stun the healer.
    Tank playing feast do it because it's obvious, your advice will be for new tank, if you wish the tank to prepare a stun lock you are bursting, exept if he have you in focus you need a vocal.
    The chat remove in battle don't help the toxicity because players is insulting others in entrance ? it will just lead to massive report again.
    Since the beginning it's just a mess, players have to use a chat correctly for good purpose, it's a tool not a weapon, the result is this unliked upgrade.
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    Last edited by kensatsu; 11-26-2016 at 08:18 PM.