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  1. #1
    Player
    Bearforce's Avatar
    Join Date
    Sep 2011
    Location
    somewhere in earth
    Posts
    218
    Character
    Justin Fever
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ToxicFox View Post
    Grinding for hours gets you better at your job and allows you to learn how to play it before you jump into the high level stuff. Earning ability's slowly as you progress helps you to take everything in so no one goes to a end game event thinking their archer can tank.... I can't tell you how many low level RDM's got pissed when I asked them to cast cure in FFXI. I even met a semi high level war that refused to vok for even a second cause he "wasn't a tank" we had a NIN as tank but sometimes his shadows would go down.
    because SE sadly did not put a tutorial on how to use jobs instead the system is bashing players on the head and rooting them out which is pretty sad.

    dont blame the players on how not to play, blame an arrogant jackass game designer that designed a sorry excuse of a game.
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  2. #2
    Player
    ToxicFox's Avatar
    Join Date
    Nov 2011
    Posts
    333
    Character
    Avara Kettu
    World
    Hyperion
    Main Class
    Miner Lv 90
    Quote Originally Posted by Bearforce View Post
    because SE sadly did not put a tutorial on how to use jobs instead the system is bashing players on the head and rooting them out which is pretty sad.

    dont blame the players on how not to play, blame an arrogant jackass game designer that designed a sorry excuse of a game.

    Believe it or not the starting missions are kinda like a tutorial they just don't say "TUTORIAL" in large flashing letters. Still they can't do a tutorial for every little thing. Do you need a tutorial to know how to eat and walk? You learned those things through trial and error I'm guessing.

    People have a time to get to know their job solo then they have to learn how their job works in a party. How is it you plan to teach them how to play in a party without putting them in a party? MMO's are intense you either can play them or you can't. My first MMO was FFXI and I didn't have any books to help me level faster or any buffs. FFXI back then was very unforgiving. I remember a guy linked half of dunes lizzy pop and ran to the zone but didn't make it. My party was fighting a lizzy at the time and all the lizzy's that were on that guy linked and killed us. Lucky for us a /anon WHM walked by right after and raised us.

    If you feel like tossing peoples poor performance on the dev team then that's just sad. They make the system and we use it so if 90% of people can use the system effectively and the other 10% fails to understand their role or gets some idea in their head that mage's are melee types. We all just blame it on the devs and say they made the game poorly. I mean what do I say when the archer I invited refuses to shoot arrows cause they cost money? Damn them devs they should of made a giant pop up tutorial saying "GUESS WHAT MORON ARROWS COST GIL!"
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