Results -9 to 0 of 91

Threaded View

  1. #11
    Player
    The_NPC's Avatar
    Join Date
    Apr 2014
    Posts
    495
    Character
    Ritza Solair
    World
    Behemoth
    Main Class
    Machinist Lv 79
    the most basic answer is "Challange vs Reward" to u'r question OP, if its stupid hard for something super lame (Mount/title) then only those who have masocistic tendencies will grind it (or those who just want the challange) now if the reward was a buff or slight stat boost (like u beat coil t5 & get the achievement u get 5 more of those selectable bonus stats) or gear that actually lasts more than next patch then u might make a masocist outa ppl who normally arn't (& the clear runner sellers would probably increase as well... but I'd exspect it by now)

    Now put said "Stupid Hard" challange in MSQ with a "u can't reach end game stuff without it" like Steps of Faith was then u get something thats bad for buisness, especially in a game that even the creators treat like a "Theampark MMO". Prime example is the uber-nerf they gave Steps when they realized the player bace as a whole ant that good... or wanted to be (yes ppl did beat it pre-nerf, I was 1, it was hard for a person who hadn't touched Coil back then)

    my personal answer to the y/n question is: Yes but as long as the challange was hard enouf to teach u something that u could learn & better u'rself from & not insta-death, unrecoverable, party-wipefest of salty rage tears... that just is asking for internal conflict & unsubbing.
    (0)
    Last edited by The_NPC; 11-23-2016 at 11:25 PM.
    What some see as "distracted" is really "fathoming the unfathomable" - last words from an Ul'dahn Mercurial Chemister at the battle of Carteneau