Page 1 of 28 1 2 3 11 ... LastLast
Results 1 to 10 of 276
  1. #1
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,294
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100

    [Personal Opinion] FFXIV is too casual friendly

    SE made FFXIV too casual friendly. I am talking about the difficulty here not the quantity.
    Nothing can be said about the quantity. It is polished.

    Over all we have:
    - Easy Main Scenario Quests.
    - Easy Job Quests.
    - Easy Dungeons.

    If players can pass the core of the game easily with minimum effort. How do you expect them to play at standard level later in game?

    If dungeons are that easy, even good players can be lazy if they wanted to.

    I would like it if Stormblood moved from Easy difficulty to Normal difficulty. Not asking for content to be hard. Just offer bit of challenge and let players use their minds a bit to develop their performance.

    The difficulty at the begging of the game was just right for new players. But why keep it all the way till now? If anything it is not helping players improve. Which leads to what you see now, below average performance.

    That is just my personal opinion.

    -----------------------------------------

    Edit:
    I never asked for the game to be Hard because we have Extreme and Savage like most of you mentioned. Just wish the over all difficulty of the game to be Normal rather than Easy.

    It is like any other game you play, the difficulty is set to Normal by default. It starts Easy until you get a grasp of things and you work your way from there.

    Quote Originally Posted by Enur View Post
    We are not and i repeat not asking for savage mode. We are asking for dungeons that require you to use yer noggin' and have mechanics that require individual thought and judgement.
    (90)
    Last edited by Yeol; 11-28-2016 at 07:25 AM.

  2. #2
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Dunno if we can, my dude. Not many of the folks here wanna do that lol.
    They try to give some content somewhat challenging.
    [Pre nerf PS/WP/Steps.] and some other stuff but people come running here
    as hard as possible and cry about how things are too hard.
    So I mean...We're lucky a lot of us begged for "Wiping" City to stay as is.

    EDIT: I actually wanna go over Steps of Faith. You have to actually TALK TO YOUR TEAM and READ NPC TEXT
    to beat Vishap. They had to nerf it because randoms couldn't do it. It's sad honestly...Yes it gated the expansion
    but people seriously couldn't be bothered to talk or read during? It feels good to actually communicate and work together.
    You have enough time to talk with people to go A B and C. :/ I dunno, I want more middle ground / mid-core? stuff tbh.
    The baby's first MMO thing was cool when it released 3 years ago. Gotta pick up the ball now.
    (25)
    Last edited by Mugiawara; 11-23-2016 at 11:59 AM.

  3. #3
    Player Clethoria's Avatar
    Join Date
    Oct 2016
    Posts
    672
    Character
    Y'aschas Massif
    World
    Ultros
    Main Class
    Monk Lv 72
    So why should casual players roll over for what you want again? To help us improve? Because I'd rather not pay for a game forcing me to be super srs when I just want to run around like a spaz and have fun.
    (35)

  4. #4
    Player
    Gokuhan's Avatar
    Join Date
    Sep 2013
    Posts
    358
    Character
    Gokuhan Kai
    World
    Siren
    Main Class
    Lancer Lv 80
    I would like to see 4 man dungeons have difficulty on par with the Weeping City aka not bad if you do things correctly and try to be good, but if you are lazy and ignore mechanics you pay hard for it.

    Of course I say that, but after a dozen failed Expert Roulette runs due to lazy ass "you don't pay my sub" people, I'll probably regret my wish.

    I would also like to say that Casual isn't the best term for those players that try and skirt by with minimal effort. I myself would consider myself a type of casual because I don't do any endgame raiding. Hardcore Casual might best describe me because I take what I do seriously and performing my best is what is fun to me.
    (31)
    Last edited by Gokuhan; 11-23-2016 at 11:58 AM.

  5. #5
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Clethoria View Post
    So why should casual players roll over for what you want again? To help us improve? Because I'd rather not pay for a game forcing me to be super srs when I just want to run around like a spaz and have fun.
    I mean, I don't mind you running around like a spaz... but please don't do it in group content. It really sucks being in a group with someone who can't pull their weight. I mean, we have 700 pages of Tales from Duty Finder attesting to that.
    (47)

  6. #6
    Player

    Join Date
    Sep 2015
    Posts
    251
    Quote Originally Posted by Clethoria View Post
    So why should casual players roll over for what you want again? To help us improve? Because I'd rather not pay for a game forcing me to be super srs when I just want to run around like a spaz and have fun.
    you are the perfect example of what he is describing, he is not talking about "super srs" but either being challgenged at all

    also you have a lot of content where you can spaz
    (28)

  7. #7
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Firstly, SE makes XIV to cater to the widest player-base it can reach. This often means most content will be geared to the lowest skill level.

    Secondly, being 'casual' does not mean being 'bad'. I am a 'casual'. I work a 9-5 job with a 1 hour commute each way. That gives me roughly about 4 hours I have to spend between Monday through Friday and some of that gets eaten up in real life things. However, I have all the jobs at 60, I have 2 Animas at 260 and 4 more I'm working up, and I can routinely clear Weeping City and Alex Normal (I don't have time to do Savage Raiding, so let's not even go there) and I'm a pretty damned good player.

    Lastly, you will ALWAYS have people who don't want to improve, who don't want to 'git gud' and play up to the level of diligence that you need for true end-game raiding or the like. Dead-heading and face-rolling dungeons isn't something new to XIV, nor will it stop with it. I do think XIV fosters it, I think the Duty-Finder itself is a massive mechanism for it since so many people don't care because 'I'll never see these people again' or 'Even if I do poorly I'll still get into and through content'. In games where you don't have systems like this, the server community serves as a filter, and bad players never make it to end-game.

    All this being said, I don't think 'casual friendly' is a good term to use. I think that XIV makes it far too easy for bad players to make it through to end-game, yes, but that doesn't mean 'casuals' are bad in general. The game has no accountability for lack-luster performance because the community has no real tools to deal with toxic or negligent players. They will always have DF to turn to and it will always be a crutch that allows people to get by with minimal effort.
    (10)

  8. #8
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Malzian View Post
    All this being said, I don't think 'casual friendly' is a good term to use. I think that XIV makes it far too easy for bad players to make it through to end-game, yes, but that doesn't mean 'casuals' are bad in general. The game has no accountability for lack-luster performance because the community has no real tools to deal with toxic or negligent players. They will always have DF to turn to and it will always be a crutch that allows people to get by with minimal effort.
    Let's call it "Bad Friendly", then. That seems to capture it much better.
    (18)

  9. #9
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by dragonseth07 View Post
    Let's call it "Bad Friendly", then. That seems to capture it much better.
    That I will agree with.
    (2)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  10. #10
    Player Clethoria's Avatar
    Join Date
    Oct 2016
    Posts
    672
    Character
    Y'aschas Massif
    World
    Ultros
    Main Class
    Monk Lv 72
    Quote Originally Posted by Kaitoo View Post
    you are the perfect example of what he is describing, he is not talking about "super srs" but either being challgenged at all

    also you have a lot of content where you can spaz
    I play because of the lack of challenge. It's why I play Easy Mode for everything. If someone wants a challenge, leave it for EX content. Do not force it on everyone. If I want to playa harder mode, I select that mode and I think that's the way it should be for all games sans those with a general difficulty that scales for a personal experience (Nier, Undertale, Dank Souls). It's already a mess when you have a mix of speed runners, a newbie, the hardcore poop sockers, and people who have netflix on the other screen and are not paying attention. Ramping the difficulty up will not improve this.
    (15)

Page 1 of 28 1 2 3 11 ... LastLast