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  1. #1
    Player
    Alistaire's Avatar
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    Sep 2013
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    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    They've been asked before and specifically responded with saying no "because that's not what they're for; they're for 3-party raids".

    Which is almost fine as a response. If SE is going to continue to be stubborn in that reply, we should just make a new request, for not just 1 but 4 new waymarkers to be intended for raid use.
    (19)

  2. #2
    Player
    JunseiKei's Avatar
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    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Alistaire View Post
    If SE is going to continue to be stubborn in that reply, we should just make a new request, for not just 1 but 4 new waymarkers to be intended for raid use.
    I cannot hit like enough times.
    (2)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  3. #3
    Player
    Azper's Avatar
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    Sep 2014
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    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Alistaire View Post
    They've been asked before and specifically responded with saying no "because that's not what they're for; they're for 3-party raids".

    Which is almost fine as a response. If SE is going to continue to be stubborn in that reply, we should just make a new request, for not just 1 but 4 new waymarkers to be intended for raid use.
    Ahh, apologies then. I didn't realize they'd already made an official decline on this. That's a shame.
    (0)

  4. #4
    Player
    Kazrah's Avatar
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    Jan 2015
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    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Alistaire View Post
    They've been asked before and specifically responded with saying no "because that's not what they're for; they're for 3-party raids".
    They should know by now that 3-party raids have become too simplified to make use of raid markers these days.

    On the other hand, I suppose if you try to make something idiot-proof, someone's just going to build a bigger idiot....
    (0)

  5. #5
    Player
    Ultimatecalibur's Avatar
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    Jan 2014
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    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Kazrah View Post
    They should know by now that 3-party raids have become too simplified to make use of raid markers these days.

    On the other hand, I suppose if you try to make something idiot-proof, someone's just going to build a bigger idiot....
    I find them pretty useful in Weeping City. Makes it easy to mark which add each tank is getting during the second boss and also mark which side is left during Ozma.
    (0)

  6. #6
    Player
    Kazrah's Avatar
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    Jan 2015
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    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Ultimatecalibur View Post
    I find them pretty useful in Weeping City. Makes it easy to mark which add each tank is getting during the second boss and also mark which side is left during Ozma.
    Except Weeping City has been out for months now. Unless they're new, they should know what to do, and even then, it's not hard to say "hey, tank the add that spawns on that side when it comes up" or "stand with us if you're not the tank".

    The only real time markers are necessary from what I've seen has been a couple of the Crystal Tower raids, which have been out for so long that most people have forgotten the mechanics.

    Back to the main argument, we shouldn't be asking "why" but "why not".
    (0)

  7. #7
    Player
    Ultimatecalibur's Avatar
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    Jan 2014
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    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Kazrah View Post
    Except Weeping City has been out for months now. Unless they're new, they should know what to do, and even then, it's not hard to say "hey, tank the add that spawns on that side when it comes up" or "stand with us if you're not the tank".
    Yes and I still see tanks not picking up the adds or worse fighting over one while the two others are running wild when marks are not placed. It is very easy to ignore chat, but much harder to ignore the glowing circle with your party's letter over it.

    Quote Originally Posted by Frowny View Post
    To be perfectly honest, if you NEED to mark left then there are bigger issues to worry about. Helpful yes, but easily done without.
    You would be surprised how many players run right when there are no marks.
    (0)

  8. #8
    Player
    Kazrah's Avatar
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    Jan 2015
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    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Ultimatecalibur View Post
    Yes and I still see tanks not picking up the adds or worse fighting over one while the two others are running wild when marks are not placed. It is very easy to ignore chat, but much harder to ignore the glowing circle with your party's letter over it.
    And that's why you do chat BEFORE the fight starts. This is not rocket surgery, and if it feels like it is, maybe best to take a break.

    Also, last I checked, this thread is for a fourth waymarker, not Weeping City horror stories. I understand that you have a semi-valid argument for using waymarkers in 24-payer raids, but please do not try to derail this thread, as that fourth waymarker is something that I believe we need given the the ongoing theme of fights designed to require it.
    (1)

  9. #9
    Player
    Ultimatecalibur's Avatar
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    Jan 2014
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    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Kazrah View Post
    And that's why you do chat BEFORE the fight starts. This is not rocket surgery, and if it feels like it is, maybe best to take a break.
    Far to many have a tendency to ignore/disable alliance chat. Posting a message in chat does not guarantee that anyone saw it or even if they saw it read it. The strength of both waymarks and target marks is their near 100% visibility.

    Also, last I checked, this thread is for a fourth waymarker, not Weeping City horror stories. I understand that you have a semi-valid argument for using waymarkers in 24-payer raids, but please do not try to derail this thread, as that fourth waymarker is something that I believe we need given the the ongoing theme of fights designed to require it.
    You were the one who said they were useless in 24-man content and I countered that I found them useful. You are the one who is using a No True Scotsman based on them being useless in 24-man raids and I pointed out two examples where their uses is beneficial in the most recent 24-man raid.

    Also no fight needs a fourth waymark. Heck, few fights need any waymarks as they are designed. No fight needs North, South, East, and West (or 4 other points) marked and the floors of pretty much every Raid and Primal fight post-2.1 have markings that suggest the safe places to stand/position. All that the waymarks do is mark things such that these positions are more visible and easier to communicate. In the end they are nice and very helpful, but the devs have likely determined that the costs and potential problems (such as players causing conflicts by spelling out BAD with the waymarks) of adding a 4th "D" waymark outweigh the benefits from adding it.

    That said I would not be against them adding a set of Numbered 1, 2 and 3 waymarkers.
    (0)

  10. #10
    Player
    Frowny's Avatar
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    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    You would be surprised how many players run right when there are no marks.
    To put it bluntly, this is what happens when you make 95% of the content not require much thought. I'm not disagreeing with you, it is just irritating when something requires just a tiny bit of thought and people kick the ball into orbit. There's derping which we've all done, and there's being a liability.
    (0)

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