Why only waymark D? Why not make it until Z, or make it number and ASCII symbol too?![]()



Why only waymark D? Why not make it until Z, or make it number and ASCII symbol too?![]()



Back to getting serious, realistically there's only a need for 4, quite a few fights now are designed with 4 gathering points in mind. You could make an argument for 8 points if people are really that bad at determining where the middle point between 2 markers would be, or if some people wanted each person in the party to have a specific spot, but considering they've said no to a 4th before if we can at least get them to budge on that we'll be fine enough.



In raid or extreme primal prespective, I agree for 4th waymark too. Things like A9S or Sophia EX is pretty in need.Back to getting serious, realistically there's only a need for 4, quite a few fights now are designed with 4 gathering points in mind. You could make an argument for 8 points if people are really that bad at determining where the middle point between 2 markers would be, but considering they've said no to a 4th before if we can at least get them to budge on that we'll be fine enough.


If you design something and people don't use it or use it some other way, it is a design fail.
If the users request a new design based on how they use it and the designers don't do it, then it is a designer fail.
https://www.ted.com/talks/tom_hulme_...from_shortcuts
They should just give us the ability to draw on the field so that we can just sketch out the strategy.
Of course we'd also draw a bunch of penises everywhere.
It wouldn't hurt![]()
"BAAAAAARD!" - 2018
That's actually a great idea. A forth would help taking new people through things like Ravana Ex.Would it be possible to add a "D" waymarker to the list? It seems like a lot of battle mechanics introduced in the 3.0 era, from Extreme Primals to Raids, would benefit from having an additional marker added to make coordination and strategy easier for executing certain battle phases.
Just a thought!
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