


Why not just bring back the old monster AI where the enemies run always in the middle of the battle away from you and then you miss them because they are out of range? ^^Making your foes actually run from you can give actual use to binding abilities, as I find that most of the time as an archer I have no real reason to bind my foes since the effect fades so fast. This would also be helpful for the solo mage, as we all know mages are paper bags.
Last edited by Felis; 11-20-2011 at 11:37 PM.
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