You know full well how to play a level 15 CON and 12 THM.
I won't argue that.
Don't you think you should play a little more before you go asking for new mechanics without first fully learning the current ones?




You know full well how to play a level 15 CON and 12 THM.
I won't argue that.
Don't you think you should play a little more before you go asking for new mechanics without first fully learning the current ones?
Last edited by DoctorMog; 11-21-2011 at 05:43 AM.


I don't need experience to understand the obvious mechanics of a class. A little imagination gets you pretty far. I don't want to play to 50 and have the game change on me so I have to relearn mechanics. Just because I've played less than you doesnt mean I cant make a suggestion. You are acting alot like old people, you try to be conservative of the world you grew up with and shun the voice of those who seek possibilities of the future.




People who don't take the time to learn a system, before assuming they know whats best for it really urk me.
Both in FFXIV and real life.
I don't walk into businesses for the first time, ask to talk to the manager, and proceed to offer "suggestions" to them and get upset when the manager or people passing by disagree with my suggestions.
If you are offering suggestions, suck it up, people aren't always going to agree with you.


I don't need experience to understand the obvious mechanics of a class. A little imagination gets you pretty far. I don't want to play to 50 and have the game change on me so I have to relearn mechanics. Just because I've played less than you doesnt mean I cant make a suggestion. You are acting alot like old people, you try to be conservative of the world you grew up with and shun the voice of those who seek possibilities of the future.




Double post?I don't need experience to understand the obvious mechanics of a class. A little imagination gets you pretty far. I don't want to play to 50 and have the game change on me so I have to relearn mechanics. Just because I've played less than you doesnt mean I cant make a suggestion. You are acting alot like old people, you try to be conservative of the world you grew up with and shun the voice of those who seek possibilities of the future.


^ sorry that posted twice on a mobile device.
I never wanted this to be an arguement, I made a suggestion and I'm defending my position on the subject, this is discourse and we are in a discourse community. I've been playing the game and I am welcome to make a contribution.



Fear has been an interesting mechanic in the games that I've played that have it. I wouldn't really be against the idea, though to be honest I don't see a reason for it. Sleep will work just fine, and when they remove the ranged attack from a lot of mobs, then Bind will work fine if they implement the spell again.
As an aside, I actually do pull out my weapon as a mage for only one reason: TP for Second Wind II/ Chameleon. I'll usually just run through one rotation of Spirit Dart » Nature's Fury » Elemental Shroud » Spirit Dart, since TP gains are set now based upon weapon and not damage, this nets me 1500 TP with my wand. I of course put it away once I finish with that rotation, but it's not as if I never draw it.


well and if you want to prevent your char from auto attacking just press ESC.. where is the point? so or so you have to deselect your target when running out of range.. so what. Tab again and enter and you're fine.
it seemed to me that fear was used way too often in other mmorpgs.. oh we have troubles? aeo fear and everything is fine for a moment. 10 mobs are linking? ah no problem spam AEO fear..
and the mobs run into other mobs and are adding other mobs.. well i hated fear..
although in AION for me as a summoner was a kickass spell, that maked it too easy for me to spam fear over and over onto the target while i made damage on him. in AION fear wasnt broken by damage. it was an "easy kill" skill.
fear is a trend skill nothing more to me.
and i dont like that skill for the black mages role as well, if you ask me personally.



Just as a side-note, there is a fear spell in the .dats called "Mass Fear" that was supposed to be a THM lvl 32 spell, and Mass Fear II at lvl 78. Maybe they planned on implementing them (along with Reraise, Tractor and many, many others...RIP) at some point...but after these class changes, who knows?
http://ffxiv.zam.com/en/search.html?q=.Mass+Fear


Interesting to note. In class revisions, this can actually still be implemented at higher levels. Although, I prefer a more final fantasy esque name than just 'fear', which is just the effect instilled.Just as a side-note, there is a fear spell in the .dats called "Mass Fear" that was supposed to be a THM lvl 32 spell, and Mass Fear II at lvl 78. Maybe they planned on implementing them (along with Reraise, Tractor and many, many others...RIP) at some point...but after these class changes, who knows?
http://ffxiv.zam.com/en/search.html?q=.Mass+Fear
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote


