Lol this is all pretty funny. The Story still doesn't contribute to a players skill.
If your arguing that dungeons do then i agree. But does the dungeon have to be locked behind the story? Or would it be ok to lock dungeons behind other dungeons like guildhests and raids?

Why do you people think that a jump potion unlocks endgame content? They would still need to level the last 10 levels and last time i checked, the endgame is locked behind ilevel. How are they going to get a high enough ilevel to get into endgame? Dungeons for tomestones is the fastest way. If they go another route then it takes longer. If a friend crafts for them then chances are they will be doing that content with their friend.

My question is, do we even need a jump potion?
It takes 4 days to get a job from 0-60, a little longer based on play time. But if you make the MSQ a requirement it takes months to get through. You cant even pvp in this game until a large portion of quests are completed.

If they get rid the story requirements, we don't need a jump potion.