I'm all for the jump potion, it is pretty necessary once the game gets to a certain point in its progression. You cannot expect a brand new person to reasonably go through the entire MSQ just to be able to play content where there are actual people.
I'm all for the jump potion, it is pretty necessary once the game gets to a certain point in its progression. You cannot expect a brand new person to reasonably go through the entire MSQ just to be able to play content where there are actual people.
Blame the player, not the system. Bad players level up and don't read tooltips. Bad players don't optimize rotations. Bad players ignore their toolkits.
We already got a butt ton of roulettes and even those are starting to wear thin. I'm getting 20 minute waits for expert roulette when it used to take less than a 5 minute wait. People are sick of running old stuff over and over again and adding more trials and roulettes won't make it better. What are new players going to do when 5.0 and 6.0 comes out? They sure as heck won' t stick around through it all just to reach the end zone.
This wouldn't accomplish anything. No one cares about leveling. It's an easy, albeit tedious, process. They want to skip the story because it gates so much content. The devs have openly admitted their current infrastructure doesn't allow for trimming down the ARR nor would it be beneficial for any of us if they spend millions adjusting content we'll never see. Will we see bad things? Sure. But they'll inevitably quit. None the less, someone skipping the story isn't necessarily going to be a bad player. People level with fates and PotD now. A skip potion is basically Square profiting off people already skipping the story to begin with.
I noticed this too. At least, before the Anima quest roped people back in. People want more than just two absurdly easy dungeons to run for three months. Nowadays, my only real goal running them is to see if I can burn the owl boss before he even summons behemoth.We already got a butt ton of roulettes and even those are starting to wear thin. I'm getting 20 minute waits for expert roulette when it used to take less than a 5 minute wait. People are sick of running old stuff over and over again and adding more trials and roulettes won't make it better. What are new players going to do when 5.0 and 6.0 comes out? They sure as heck won' t stick around through it all just to reach the end zone.
Last edited by Bourne_Endeavor; 12-17-2016 at 06:40 AM.
Nah, I was talking about something like job trails with weekly that you need to know rotations in order to gain loot.We already got a butt ton of roulettes and even those are starting to wear thin. I'm getting 20 minute waits for expert roulette when it used to take less than a 5 minute wait. People are sick of running old stuff over and over again and adding more trials and roulettes won't make it better. What are new players going to do when 5.0 and 6.0 comes out? They sure as heck won' t stick around through it all just to reach the end zone.
I just hope the jump potion is a one time thing, meaning it can only be used once per character.
Jump to level 60 with one job and start MSQ of stormblood. If you wanted to level any other roles you would have to do it the old traditional way.
No leveling potions for anything else.
From the one example Yoshi made, that doesn't seem to be the case. You can pay to skip levels or levels + MSQ. No mention if that's limited to per character.I just hope the jump potion is a one time thing, meaning it can only be used once per character.
Jump to level 60 with one job and start MSQ of stormblood. If you wanted to level any other roles you would have to do it the old traditional way.
No leveling potions for anything else.
Fantansia isn't? I think we're interpreting this differently lol. I meant you could buy multiple $20 versions that let you skip leveling secondary jumps on that one character. You couldn't, however, buy one and every current character you have on your account gets jumped to 50-60. Now that would be ridiculous.
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