Hello everyone this is my first post on this forum, I only recently started playing this game and I hit level 60 on my first character around the release of patch 3.3 I decided to share my ideas of a few things I would like to see moving forward.
Savage Difficulty Alliance Raids.
For me the raids in this game are fun and challenging, I have cleared the first 3 floors of the Creator Alexander Savage with my static, and although I find it fun and challenging it doesn't really feel like a raid. Clearing out Crystal Towers and Void Ark and Weeping City has more of a raid feel to it, but the difficulty in there is very casual. You don't need to form a group or communicate alot with the people in your alliance, which is really a shame when you put alot of development effort into making these I think that the fights should be tuned up to Savage difficulty and should have some harder mechanics implemented, ofcourse you would still have the normal casual raid tier. Also this would fix the monotomy in building your gearset since at the moment you only have Tomestone Gear and Alexander Savage Gear at the highest item level. If this would be applied to the current raid tier (just as an example), you would have Tomestone Gear from Scriptures that you can upgrade in Alexander Creator + Alexander Creator Gear, but when the final tier of the Mhach Alliance Raids would be released, if you had Savage difficulty, you can either obtain i270 gear or items to upgrade i260 Gear from normal mode. This means that in order to clear it you would need for 3 statics to team up or it could also be something nice to progress together for large FCs.
Objective-based PvP Battlegrounds
PvP in this game is not really a big thing, when I try to qeue for PvP I have to wait a long time to get into a match, also the matches are not that fun, because the only objective is to kill the enemy team (The Feast), larger battlegrounds take a long time to qeue for and are for 72 players.
I would really like to see 8 man and 16 man objective-based pvp arenas that are fun and doesn't need a lot of players to qeue for it. Something like Capture the Flag or base capping, or even something where your team needs to assassinate a boss or call reinforcement. There are a lot of directions you can take it, but the premise is that I would like to see 8v8 and 16v16 Battleground in PvP.
Those are my thoughts on what I would really like to see and what I would think would make for enjoyable content!