Page 3 of 3 FirstFirst 1 2 3
Results 21 to 30 of 30
  1. #21
    Player
    Nivison's Avatar
    Join Date
    Dec 2015
    Posts
    13
    Character
    Nivison Macnaoimhin
    World
    Jenova
    Main Class
    Dark Knight Lv 60
    So a important aspect i didnt see mentioned was timing Blood weapon to get the max amount of DASE as possible. IE if i activate BW right before i use DASE i can get 3 total DASE hits in with BW ending right after the third DASE.
    (0)

  2. #22
    Player
    Sweetgrass's Avatar
    Join Date
    May 2016
    Posts
    81
    Character
    Elated Moogle'maestro
    World
    Jenova
    Main Class
    White Mage Lv 74
    Quote Originally Posted by Galactimus View Post
    People are grossly over-estimating the difficulty of the fight if they are swapping PLD for DRK just because of "one more magical cool down."
    Yeah, it's not like DRK has an extremely useful magic mitigation skill, 2 relevant raid debuffs(Reprisal is so much better than Divine Veil that it's a joke), and better DPS as well, or anything.

    PLD is objectively inferior to DRK in A12S, why would you bring it? This guy is clearly trying to meet the needs of his group, as a tank should.
    (4)

  3. #23
    Player
    MahoSenshi's Avatar
    Join Date
    Feb 2016
    Posts
    133
    Character
    Raven Quinn
    World
    Cerberus
    Main Class
    Paladin Lv 70
    I think the point was like "don't burn yourself trying to meet group needs instead of playing class you're comfortable with".
    (1)

  4. #24
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,298
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    My advice to you is play both.

    Since PLD and DRK fill the same role as 'Main Tanks'. The only difference will be PLD is better with physical damage while DRK is good with magical damage.
    You already main PLD and just need practice with DRK.

    It is what I did since I play physical ranged jobs (BRD/MCH). I will switch between them depending on the party composition and fight.
    Was BRD main and only recently switched to MCH.
    (1)
    Last edited by Yeol; 11-24-2016 at 06:26 PM.

  5. #25
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Nivison View Post
    So a important aspect i didnt see mentioned was timing Blood weapon to get the max amount of DASE as possible. IE if i activate BW right before i use DASE i can get 3 total DASE hits in with BW ending right after the third DASE.
    Not like thats important as BW doesn't increases damage just give you extra MP per hit. IF anything you want to time it with OGCD's to get the most MP back.
    (2)

  6. #26
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Martin_Arcainess View Post
    Not like thats important as BW doesn't increases damage just give you extra MP per hit. IF anything you want to time it with OGCD's to get the most MP back.
    BW also increases your attackspeed so you could see that as a slight dps buff.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  7. #27
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ilan View Post
    BW also increases your attackspeed so you could see that as a slight dps buff.
    Yeah it's a DPS increases regardless of how many SE you fit in. I'm more thinking of, don't think BW will increases the damage of SE only. You just speeding things up. If you see where I'm coming from.

    He said the max amount out of DASE. If that was the case, I'd imagine I'd have to wait till my MP is 85% full or so then use BW for more DASE during it. Which is ok but timing it with CD's is better.
    (0)

  8. #28
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Martin_Arcainess View Post
    Yeah it's a DPS increases regardless of how many SE you fit in. I'm more thinking of, don't think BW will increases the damage of SE only. You just speeding things up. If you see where I'm coming from.

    He said the max amount out of DASE. If that was the case, I'd imagine I'd have to wait till my MP is 85% full or so then use BW for more DASE during it. Which is ok but timing it with CD's is better.
    Yes it just speeds you up. You are right there, i just wrote it that way just in case someone is reading in here and doesn't have any experience on DRK and gets it wrong (we all know these people exist.^^)
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  9. #29
    Player
    MoarLegion's Avatar
    Join Date
    Apr 2012
    Location
    Bastok
    Posts
    117
    Character
    Alindalia Finrandi
    World
    Excalibur
    Main Class
    Archer Lv 60
    Quote Originally Posted by Gildarts View Post
    too lazy to post my openers but here is good ones for mt/ot

    ot
    http://ffxivrotations.com/t2

    mt
    http://ffxivrotations.com/1oi
    Neither of these are very good.

    MT: http://ffxivrotations.com/e2t

    OT: http://ffxivrotations.com/e2t

    Some general tips.
    Scourge and Salted Earth: Always up and on cooldown, respectively and with few exceptions.
    Plunge and Low Blow: Try and put these IN Blood Weapon, it's an extra DA-SE if you get both. If you have to hold them for a GCD or two to line it up with blood weapon, it's worth it.
    Don't open with Plunge, it looks awesome and showy but its a DPS loss and most bosses you have to move from their starting position anyway. Also don't try to double weave Plunge, use it alone or it'll clip your GCD.
    (1)
    (My current Free Company) officially states that, (Current Free Company) does not share, condone, support or otherwise endorse what I have to say. (Current Free Company) shall be held harmless and indemnified. Your consent to this agreement is assumed by reading this post.

  10. #30
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Gildarts View Post
    its not an error, you don't know when reprisal will trigger~
    With the position it's placed in the rotation you listed, assuming you used it the first time, it will NOT be ready even when it's proc'd so soon after the Spinning Slash.

    And to add:
    You have Scourge > Dark Arts > Blood Weapon > Hard Slash. I personally don't like the Dark Arts > Blood Weapon. Because there's no attack in between the two other than an auto-attack.

    I do Scourge > Dark Arts > Hard Slash > Blood Weapon...
    (1)
    Last edited by Jim_Berry; 12-04-2016 at 10:24 AM.
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  11. 12-07-2016 06:39 PM

Page 3 of 3 FirstFirst 1 2 3