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  1. #1
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90

    Speed Running Leveling Roulette

    So, what's your thoughts on this?

    I mean, ideally, I'm all for getting things done a quickly as possible, and in Every other Roulette perhaps but, I find this fairly easy to do and with proper cool down management, it's generally not too much strain on healers, and most can even throw in dps.

    Though leveling roulette I have a different mentality. For one most players aren't meeting max item level, or have maximized rotations, or optimized, you don't necessarily have your entire toolkit. On three occassions while leveling my Astro through Dusk Vigil and the Aery, I had folks pull Everything til the boss's door.

    This pretty much left me Benefic II spaming the entire time, and using every trick in the book to keep their plummeting health total from reaching zero... and a few times it got very close. Add in that DPS isn't optimized, and found myself having to uses mp refresh halfway into his pulls just to keep up, and at times, taking Bole in favor of DPS buffs because of the tank's seeming carelessness.

    Now I main tank.. and I get that folks are just getting their WT/Relic requirements in.. but just seems like that particularly environment isn't really conducive to pull all things speed runs.

    I suppose when I tank a leveling, I tend to do 2 groups at a time, knowing I'm wearing optimum gear. Seems a fair amount for the content, and gives me a feel for how well everyone is keeping up.
    (2)
    Last edited by Steady; 12-02-2016 at 02:11 PM.

  2. #2
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Depends on what dungeon it is and the group.

    Trying to speed through AV will usually get you killed. Satasha, Tam-Tara, and Copperbell larger pulls are fine since everything dies so fast if your party is at capped ilevel. Toto-rak can be rushed through pretty quickly if you know the right path, Qarn isn't really efficient to speed through because of the enemy types and layout, Dzemael has that nice crystal buff that's perfect for pulling big. I could go on, but you get the idea.
    (0)

  3. #3
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    I don't think in Tam-Tara many tanks pull everything from the beginning of the dungeon to the boss entrance. That's what I'm referring to. Picking up all necessary mobs and dragging them all to the boss entrance in leveling content.
    (0)

  4. #4
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Really, it depends on the duty, and then it depends on your party members.

    If you land in a leveling dungeon with all four of you being level 60 and well-geared, even with the synced aspect of the duty, you can probably speed run it with the exception of a few dungeons (please do not pull the entire first room of AV; you will all end up pulverized no matter what, and also that large pull in Dzemael with the frogs can be a sticky situation for anyone--experienced or not).

    If you load in and see that one or more people are not synced down, or are a few levels above the duty sync yet poorly geared, probably not a good idea to speed run, especially if the poorly geared individual(s) is/are your tank and/or healer. If there is ever a new person bonus, also probably not a good idea to just bulldoze through the duty either.

    I don't encounter a lot of people that try to speed run the leveling/story dungeons (however, there are still those out there that do), but I particularly find it annoying when people want to steamroll through everything. Even if I am level 60 and only there for the tomes bonus the roulette gives me. Because usually, there is one person there trying to learn the dungeon, or trying to level up/learn an alt class/job, and speed-runs don't exactly serve as the best learning environment. But that's just my opinion.

    (Obviously, I don't want to spend 45 minutes in a leveling dungeon either, but if you have people that are new, or leveling up a class/job, some courtesy and patience is always much appreciated by them, I'm sure.)
    (4)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  5. #5
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    @Hyo, I quite agree. I can speed run Ex Roulette all day (and it's worth noting that they've placed obstacles to avoid pulling all things to the boss), and everyone would agree if you can stay up without being a strain while you do it, then more power to you. But Leveling may as well be called Learning roulette. If your healer has to frantically spam their highest level healing spell to keep you from dying to your impatient stupidity, then that should be a sign that you should tone that $#it down.
    (4)

  6. #6
    Player Clethoria's Avatar
    Join Date
    Oct 2016
    Posts
    672
    Character
    Y'aschas Massif
    World
    Ultros
    Main Class
    Monk Lv 72
    Quote Originally Posted by HyoMinPark View Post
    Even if I am level 60 and only there for the tomes bonus the roulette gives me. Because usually, there is one person there trying to learn the dungeon, or trying to level up/learn an alt class/job, and speed-runs don't exactly serve as the best learning environment.
    This especially. Before I started to warn people "I'm new, don't know the gimmicks and am a horrible Tank" I always felt like I was doing everything wrong and holding everyone back on my first try. Not to mention it wasn't fun. Fortunately I'm on a server where people are willing to stop and say "make sure you stand here" or "watch out for poison vomit"

    Oh yeah, and this will be forever relevant.

    https://www.youtube.com/watch?v=4OOHRk2-A6A
    (1)

  7. #7
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    One important thing that some tanks forget is that melees don't get aoe skills until around lv 30-40 (forgot what lv mnks get their aoe), so mass pulling in lower lv dungeons when you have 2 melees is not a very good idea lol.
    (5)

  8. #8
    Player
    koroko220's Avatar
    Join Date
    Jul 2015
    Posts
    132
    Character
    Kai Amaryllis
    World
    Famfrit
    Main Class
    Summoner Lv 70
    Dusk vigil and aery have walls though so you can't really pull it all to the boss door...
    (1)

  9. #9
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    I believe you can pull the first 4 groups of mobs before you meet a roadblock in either, you don't hafta wait for the mini behemoth guy to die before pulling them to the next two groups in Dusk. Then you have one more group, followed by another big guy at hte gate.

    So you can pull 6 regular mobs and 2 bigger mobs before reaching an obstacle to move forward in Dusk Vigil.
    (0)
    Last edited by Steady; 12-04-2016 at 12:10 AM.

  10. #10
    Player
    koroko220's Avatar
    Join Date
    Jul 2015
    Posts
    132
    Character
    Kai Amaryllis
    World
    Famfrit
    Main Class
    Summoner Lv 70
    That's not very much, especially considering in 2.X you could pull 10+ mobs and LITERALLY to the boss door each time. I can understand the frustration though, you're in a dungeon that's in HW, but you're at that awkward point where it kinda feels inbetween. Your tanks's seem to be wearing cardboard boxes for armor and if they don't know how to manage CD's it can become a nightmare. Tanks always should stop and assess the situation, look at your dps/healers gear and watch their skills with the first few pulls. If they seem to be doing good, try bigger ones. If not, just do it normally. Honestly, I don't see how bigger pulls are supposed to speed things up, it always seems to take about the same amount of time anyway. Tanks should pay attention instead of running like a fat kid after cake being pulled by a string to a candy shop ._.
    (1)

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