I'm kinda withholding full judgement till I see the implementation in-game, as there is a chance the lore-masters will pull a few aces from their sleeves, but this still doesn't leave me very happy right now. Conjurer's are loosing their Gridanian affiliation to the elements and Thaumaturges are loosing their affiliation to the divine, which is what their respective stories are completely built upon.

What is clear to me though, is that the current picture is incomplete. The traits for each class will provide a new insight and perspective I imagine. That, and none of the abilities in that list even had names for crying out loud! Water is missing from all classes. Black Mage talks about having mastery of six elements but actually only has 3 - fire, ice and lightning. Astral and Umbral are unaccounted for and appear to be being done away with entirely.

So much just doesn't add up at the moment. And if it doesn't add up in-game come 1.20, I'm going to to stop playing (wow, that's the first time I've said that).