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  1. #41
    Player
    RosaLunaCelestia's Avatar
    Join Date
    Oct 2015
    Posts
    1,581
    Character
    Luna Luorc'a
    World
    Moogle
    Main Class
    Red Mage Lv 80
    Want au ra tshirt for my miqote
    (2)

  2. #42
    Player
    Squigley's Avatar
    Join Date
    Feb 2016
    Posts
    191
    Character
    Miko Yaong
    World
    Cerberus
    Main Class
    Scholar Lv 81
    Alrighty, a few things I can quickly think of:

    Dynamic bossfights instead of dances and patterns to be memorized.

    Nerfed healing & possibly tank dmg mitigation to make speed runs and absurdly large pulls happen less. Preferably to such level that if a patrolling mob wanders in during a pull, crowd control (eg. sleep) or OHCRAP abilities would be necessary.

    Absolutely no rewards/drops for unsynced stuff. It's so sad to see people with savage coil titles etc when they just unsynced the content. Very little effort deserves very little reward. Maybe even so that the unsync option won't be available before clearing the content properly first? I'd rather see the whole unsync option go away but I know that definitely won't happen.

    Bind on pickup craftable stuff. I really don't understand why people can just skip the whole crafting/gathering end game with gil. IMHO in the crafting game, you should craft your superduper items yourself. Raiders can't buy their savage gear from the market, can they?
    (1)

  3. #43
    Player
    Galaktica's Avatar
    Join Date
    Mar 2015
    Posts
    427
    Character
    Evermillion Mariposa
    World
    Ultros
    Main Class
    Gunbreaker Lv 80
    I would love race specific idle weapon drawn stances, battle stances, and vposes, but I'm aware of how much work that would be. So, if that's out of the question, can we at least get rid of gender specific poses? You're telling me that the women are strong enough to wield these weapons, but instead of holding them like this:


    ...we have to hold them like this?


    Why? What's the point? Some of us are aiming for a very specific look and feel to our characters and some of these poses clash very hard with what we have in mind. For example, in my opinion, a lot of the poses for women (I would argue almost all of them tbh...) are designed to be cute, but I'm not trying to make a cute character. Just give us a choice. That's all I'm asking.

    Also, I know I said new animations would be a lot of work, but can you please change the femroe running animation? It has always looked incredibly awkward.

    More character customization options, specifically, more hair choices. Ideally, I would want this from the hair design contest that went on a while back:



    but I'll take anything at this point.
    (6)
    Last edited by Galaktica; 11-18-2016 at 08:20 PM.

  4. #44
    Player
    Lokier's Avatar
    Join Date
    Dec 2015
    Posts
    641
    Character
    Lokier Ame
    World
    Louisoix
    Main Class
    Ninja Lv 100
    Why don't we have an achievement tracker? We have a quest tracker. Give me an achievement tracker.
    (3)

  5. #45
    Player

    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    76
    More housing items, and outdoor furnishings, give me a damn swimming pool in my back yard lol and a slide ha.
    more hairstyles, a more defined colour palette for skin change and hair colour change eye colour etc.
    better customisation allow us to change certain parts of our face and body dont just give us 4 face options give us 10 lol
    (3)
    Last edited by DarkPikachu; 11-18-2016 at 09:01 PM.

  6. #46
    Player

    Join Date
    Sep 2015
    Posts
    251
    Sea Battles
    (3)

  7. #47
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Lets see: Lets do away with the prism system and the quest so we can start glaming from level 1 to 60, more glam items, and weapon dyable items. Let us start doing dungeons with our squadrons, because lets be honest hw will be inconvenient for newer players trying to do certain things if they want a real sync experience , instead of face rolling the content if anyone wants a challenge. Music sample previews would be nice, pet sample previews, as well as furniture previews, the disappointment is real when you buy a song thik its gona be cool and u find out it sucks. Story wise Id like for them to explain better on how our character can play ever class on one and allow it to make sense , ha because I refuse to play some classes on my main because it doesn't really fit to me. Another companion other than your chocbo ha that would be awesome to fight with something else even tho I love mine. Barding for other popular mounts just even a few items would be nice.
    (1)

  8. #48
    Player
    bounddreamer's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    1,598
    Character
    Talya Stormbreaker
    World
    Lamia
    Main Class
    Warrior Lv 70
    Please. Just let me trade in 99 fiend totems for a warring lanner. Pls. Pls. Pls. Pls. I have over 160 Sephirot clears and it's impossible to farm for this now. No one goes for more than five clears anymore. I'm so bitter about this.
    (0)

  9. #49
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,534
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    You could undersize it. I've helped several dozen people with the coils in party finder both for second chance points and the Poetics bonus.
    I do a lot of EX's from PF for WT but I never see people running Coils for it, even unsynced. I've been trying to coerce my friends into running it unsynced with me so I can experience it. But I mean for current content as well as older content. I would like to see a version of Alexander that can be done by any party size and the intention is just to let you experience the story. FF is better about not locking lore behind group or raid only content that many other MMOs, but they still have little things like this. There is enough reward in the challenge and the gear obtained so losing exclusive access to the lore wouldn't make running the other versions unpopular.
    (1)

  10. #50
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Daniolaut View Post
    I've been waiting for a thread like this. Have been considering making one myself....
    Some cool ideas, I'll make some additions here if I may...

    Quote Originally Posted by Daniolaut View Post
    -Make better use of item level sync, and level sync
    Level and ilevel sync are big disappointments for me in this game, they are ideal instruments to maintain content relevance, by reducing over-gearing.So definitely make better use of it across the board to level the playing field. Also, I'd go one better. I'd like to see a second mode to all the older dungeons, an actual high difficulty version (the name 'hard mode' is already taken), in addition to the alternate map revisions we already have. The 'twist' would be to scale the monsters and bosses in the dungeon up, in the same way that level sync scales us down, removing the leash on mobs, oh, and adding respawning roaming monsters. That way you can do an unsync'd run, a properly level sync'd run or a high difficulty run where you keep your levels and gear, but the mobs are sync'd up to your level as described. The intention is not to replace new content, but add a wrinkle to older content. I ahree with the rewards ideas you proposed.

    Quote Originally Posted by Daniolaut View Post
    -Gold Saucer Battle Square
    Helps players level, fun duo PvP, end game rewards

    Indeed. Someone please tell me why there are no gladiatorial games in Uld'ah? They are referenced many times, but we get nothing. This was crying out for use as a battle arena. Since we already have PVP duals and such, I'd like to see the Gladiatorial arena in Uld'ah ised as a PvE battle arena - with spectators as well.

    Quote Originally Posted by Daniolaut View Post
    -Make end game gear customizeable
    Materia slots, and/or a "upgrade" tree.

    This may be coming in some form via Eureka, based on Yoshi comments in interviews given after FanFest in LA.

    Quote Originally Posted by Daniolaut View Post
    -Give purpose to "story" fights
    The story fights such as "This little sword of mine" Paladin quest fight could easily be reused.

    This is a cool idea, but in a sense this points towards another concept which is the Guildhests. They are little more than an afterthought. I'd like to see them expanded considerably with open world missions to suppress beast tribes, specific rampaging monsters, basically more of the open world 'short dungeons' similar to some of the ones we already have, but more of them and higher level ones at that. Oh, apply strict level sync for these as well, and implement the high difficulty mode like for older dungeons.

    There should be multiple ways to obtaining 20 item levels below cap gear, and it shouldnt be locked. Thats just me though.

    Indeed.

    Quote Originally Posted by Daniolaut View Post
    -Make open world enemies stronger/give more experience points
    Reason it is the way it is now is because "easy travel." The game is more than easy enough

    I agree with this, but can I make a small plea? I feel this needs to be carefully handled to prevent the game becoming accessible for lower level players on lower level MSQs, class/job quests, leve quests, or just gathering.

    Quote Originally Posted by Daniolaut View Post
    -Make glamour by "gear set" instead of "gear item"
    Completely agreed. Please create a second gear combination within each gear set we create. One combination for the actual gear, and the other for glamour. Store this data server side to prevent abuse. Use prisms to set a piece in each slot, if you change the actual gear piece the corresponding glamour slot clears and must be reset.

    Grrr I should never have deleted that other post to consolidate, now I am out of posts...

    Quote Originally Posted by Dragon_Sanders View Post
    1.Shorten the GCD.
    Doesn't need to happen, would make the game just another twitch action combat game.

    Quote Originally Posted by Dragon_Sanders View Post
    3.Add swimming (maybe as well as boating).
    Indeed, can we also throw in removing the invisible walls and allowing flight in the ARR maps, along with swimming and boating? Triple the budget should mean something...

    Quote Originally Posted by Dragon_Sanders View Post
    5.Accessories can be hidden.
    They sort of can by glamouring with the Emperors new items, but I suspect you want a character option to turn accessories all on or off at once. Agreed.

    Quote Originally Posted by Dragon_Sanders View Post
    7.More flexible character building/customization.
    Of course! My sun-kitty wants round eyes and fangs, and...curves.

    Quote Originally Posted by Enkidoh View Post
    It's almost definetely because SE does not want Ul'dah to return to the bad old days of 1.0 as the extremely laggy central meeting place (read: player idling location) for the game - having such content accessed only from there would only lead to even more players idling around the GLA's Guild and the resulting lag and server problems that brings. This is why the PvP battle arena (Wolves' Den) was created as an entirely new location completely separate from the rest of Eorzea.
    OK, it just seems a shame to have this in the stated lore in game and then ignore it, it makes little sense to me from that point of view, but I see the practicality of it.
    (3)
    Last edited by Kosmos992k; 11-19-2016 at 07:00 AM.

  11. 11-19-2016 06:57 AM
    Reason
    removed to other post

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