So long as we're on the same page that it's fundamentally nothing but SE and shareholders milking us for more money then I'm happy.
Take the 2.0 and 3.0 MSQ's, copy and paste into 2 new questlines that are unlocked from the Wandering Minstrel, same dialogue, same cut scenes, technically "different" quests. It seems pretty easy to me, maybe it just didn't spring to mind when Yoshi was asked?
They'd still have to pay for the expansions. It isn't like a skip potion is going to be any better from a user point of view, they're RMT, they can afford it. If it's introduced we'll get botters at later points in the game.
It doesn't negatively impact me, at the moment, but it's where you draw the line. As I said in the other jump potion thread, at the end of the day their is very little fundamental different between experience points, tomestones and the relic weapon, they're all time sinks. No matter how bad you are at the game so long as you're prepared to grind you can have everything I mentioned. Selling experience points opens the door to selling tomestones, or "progression gear" or "relic accelerators", selling jump potions is the definite end of the 'cosmetics only' cash shop.
I made this thread because I do have some sympathy for the new guy, I can see how signing up to play with your friends and being gated by 300 quests might seem insurmountable at first. I think it could maybe even be good for the new players to start with Stormblood, get invested in the game, and then see the original story line at a later date when they want to do it to level up their characters 2nd or 3rd job.
But, this game is like 90% time sinks, I think if we start selling ways round them on the mogstation we set a very risky precedent.
Edit: I must also add, that although it doesn't affect me at the moment, depending on the final price leveling potions could potentially do a lot of harm to leveling roulette. I think their are long term problems with level boosters that could seriously harm the game, that would effect me.



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