Greetings!
Since there has been many posts by the development team about restructuring classes, and much of the structure from the "Tanaka Era" is being replaced, is it possible to get a proper elemental wheel?
The current wheels (there are two) make sense for the most part.
First: Fire>Ice>Wind>Fire
Second: Thunder>Water>Earth>Thunder
If I was a developer wishing to simplify my game and make it easier to understand for both new & old, wouldn't it make better sense to have one elemental wheel that encompasses all the elements rather than two separate wheels?
Condense those four chapters in the books the Conjurers guild has into two chapters. One of the chapters should explain the lore behind things and the other should be for explaining one elemental wheel that's proper in nature.
I only say this because if I'm a new player in this game playing BLM, one of the first questions I'm going to ask is "Why in the world does wind extinguish fire?" This is the only kink in the current elemental wheel in game.
Wind feeds fire in most cases (blowing something out with a strong gust aside). When firefighters go to put out a raging wildfire they don't say "Ok break out the leaf blowers!", they use water because fire consumes oxygen (i.e. wind) along with heat in order to burn.
A proper elemental wheel should be one that is standard in most RPGs. MMO fans picking up the game for the first time can relate to the wheel because it's a standard one.
Fire>Ice>Wind>Earth>Thunder>Water>Fire
If they're restructuring the game, the elemental wheel should also be something that's considered needing to be reworked. A developer response, even if it's the"We'll look into it way down the road," would be appreciated.
Thanks!