

Actually pentamelded artisans gear is only outclassed by the lvl 56+ gear. And its not that difficult to get these days after all the nerfs it recieved. Its a lot of work and a lot of wasted gil, but not that much.It's expensive and kinda wasteful to perfectly overmeld level 50 gear, and expensive to buy/craft artisan gear unless you go for the NPC token reward version. It takes a few hours to get up to 52-54, and when you slap on those new gear you will already have quite higher stats than pentamelded level 50 gear.
I admit I recently perfectly overmelded a full set of level 50 forager gear because I was bored, but I was sitting on over 100 mil gil due to end game crafting. If I was stuck at level 50 crafting I'd probably only have 10-20 mil instead.



Beauty, or value, is in the eye of the beholder.
You have a desire to have the "current" or "relevant" gear, this person, wants to play the game at his pace and his style. You have yours, he has his, I have mine, no reason to act ridiculous because you dont agree with his playstyle.
@Niwashi
If you want to be prepared to continue onto heavenward after 2.0, I'd suggest making sure you have plenty of CP melded.
Once you meet any requirements for the most difficult craft, such as "451 Craftsmanship and 407 control" which i believe is the requirement to craft 4 star level 50 crafts, and the most difficult at that level, the rest should go to CP.
Thats what i would do knowing how CP heavy 3.0 is.
Any extra amount of time or effort you'd want to put into after meeting 451, 407 and melding CP, just toss in which ever you like more. Be it control to get quality up, or craftsmanship to ensure you finish crafts easier based upon your personal rotation.
I personally think its refreshing to see someone playing the game simply to experience it and not for any other superfluous reason.
I did spend a lot on the gear itself. The melding hasn't cost much so far, though, because I did it mainly with materia I'd gotten from converting all the gear I'd used while leveling up. But I've already used up nearly all of that stockpile on melding my armor and jewelry.
Tier 4 materia is available from Ixal quests and now fairly often from squadron missions, so I can still get more of that for free, which is good since that's what I'm going to want for melding the off-hand tools. (At that tier, the carbonized matter is actually harder to come by than the materia itself, so that's the part I usually end up buying.)
Thanks.If you want to be prepared to continue onto heavenward after 2.0, I'd suggest making sure you have plenty of CP melded.
Once you meet any requirements for the most difficult craft, such as "451 Craftsmanship and 407 control" which i believe is the requirement to craft 4 star level 50 crafts, and the most difficult at that level, the rest should go to CP.
Thats what i would do knowing how CP heavy 3.0 is.
Any extra amount of time or effort you'd want to put into after meeting 451, 407 and melding CP, just toss in which ever you like more. Be it control to get quality up, or craftsmanship to ensure you finish crafts easier based upon your personal rotation.
It looks like what I have already plus the boost I'll get by going from i55 quest main tools to their i90 Lucis versions should be enough to hit those 4 star minimum stats. (And to reach Lucis, I'll only need 3-star recipes. I think I can hit that already. It's just getting them to HQ that's tough.) So the remaining materia will be for an additional bonus beyond the minimums.
I'll include the 3 points that the stat caps allow for CP. As for the rest, I'm thinking mostly Control. Perhaps three materia for 12 points of Control and one for 6 points of Craftsmanship. That would get me to 411 Craft / 399 Cntl / 352 CP with my current main tools, and then going up to 484 Craft / 435 Cntl / 352 CP once I reach Lucis tools (plus whatever I can add with food and FC buffs).
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