Well, did THM lose that spell?
Well, did THM lose that spell?
Yes, good-bye healing as THM yay!!!!
well that sucks. I level THM just for that spell.. lol
Fixed that for you.
Not only do CNJs have native cures, which likely will be boosted by a trait, they also have an ability to boost magic attack exclusive to them (which should be a THM ability now that they're, ya know, magic attackers with no native heals). I like all the ability changes but it seems like they too a huge dump on THM.
It is really disappointing to me. Sacrifice is really important for self survivability. Oh well.. :/
THM did pick up a Bloodbath esque ability for magic damage, though. Still, THM will not have the same degree of survivability post 1.20.
You can still use cure. It's not an exclusive spell.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
CNJ has only double element attack combos (first skill single target, the next skill aoe) , THM has triple element attack combos (3 fire aoe in a row and 3 lightning single target in a row). And THM has aoe sleepFixed that for you.
Not only do CNJs have native cures, which likely will be boosted by a trait, they also have an ability to boost magic attack exclusive to them (which should be a THM ability now that they're, ya know, magic attackers with no native heals). I like all the ability changes but it seems like they too a huge dump on THM.
Last edited by Felis; 11-19-2011 at 06:43 AM.
The point of releasing the info early is for the sake of feedback. Is the statement of their opinion not infact feedback even if you disagree?
The reality of this game is that mages are in short supply as there only are two classes, but the function of a healer is vital to an exp party. Sure, THM can cross class a single cure that gains potency with level, but it's doubtful that will be able to keep the pace with a standard party. So now parties will be hampered by a lack of healing power.
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