Does HQ (+1, +2, +3) crafted weapons for THM/CNJ do anything useful?
Far as I can tell the +1,2,3 only increases the melee damage. Melee damage is great and all, but I don't melee or even just in melee range. Just curious if anyone else has noticed this or if I am wrong in my observation.
 
			 
			

 
			 
					
					
					
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