Quote Originally Posted by Canadane View Post
A jump potion isn't going to give someone 1000 instances cleared, 300 commendations, 300 created, nor 300 gathered collectables.
Levelling to 60 is the easiest and least time consuming part of the system so far. SE has made the game so ridiculously easy to level up these days.
This. ^^^^

Canadane beat me to it. Leveling a single job (or even three jobs!) to 60 is such an unspeakably tiny part of the process of becoming a mentor, it makes me wonder why this thread even exists in the first place. Those 1000 instances and coms will keep you busy on your shortcut-to-60 job long enough that you SHOULD have a decent idea how to play it by the time you actually become a mentor. About the only thing that you'd be less qualified on addressing to newbies is questions directly relating to progressing your character normally (e.g., discussion of faceroll-easy leveling dungeons, best places to get exp, where to go for story quests, etc, etc) - and these are issues which are ALREADY acceptable within the system due to the fact that you can attain mentorship via crafting and gathering instead of focusing on a combat class.

This is not to say that I think jump potions are a good idea - but what affect will they have on the quality of new mentors? Little to none, I'd say.