These expert dungeons are far too easy. Nothing even says expert about them.


These expert dungeons are far too easy. Nothing even says expert about them.
Yeah. At the very least the name should be changed if they're not intended to be difficult. I feel like the original Pharos Sirius - pre nerf - was the ideal difficulty for something labeled 'Expert'. It required mechanics to be adhered to, not ignored and coordination was key. Which, I feel, is a fair trade off for what is currently the most efficient source of tomes per day.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote


