Yep ast is fun to play this way too. Happy you're enjoying playing it.My group is doing a WHM/AST setup with my as AST off heal... it was a tough conversion period as main healer has been what I do for about a year... but I actually really like AST as a DPS. It doesn't require you to be melee range to do AoE attacks, it has enough single target damage to keep your DPS numbers high on the boss, it has a butt ton of regen for yourself, it can keep your party DPS buffed, it can keep your main healer sufficient in mana, and has enough utility to be a proper off healer. Tho DPS does take a nasty hit if you need to do some extra healing since DoTs arent all that potent and outside of lightspeed and swiftcast, you have no instant casts for DPS or party heals, so that hurts... but I'm loving the AST off heal life so far... low stress, very straight forward... just recognise whats coming next and prepare your DoTs or your shields and Disable.![]()
I lied there is stress its just that my WHM takes like 90% of it... my stress is from teaching new people in the static A9S 5 hours before reset and we still needed the weekly clear ;_; RIP Manifesto.




1. I can only speak for SCH and WHM since I don't have AST unlocked, but of the two it is SCH. As another posted stated, it is very gratifying when you can get Bane and Shadow Flare up during a large pull. That kind of DMG output is just insane for the little enmity it generates. The job also starts out as DPS, so it is exactly what I signed up for. Each of these cases is not true with WHM. However, I do enjoy WHMs burst ability. But what I truly love about that job are the big heals.So I'm mostly a SCH main, and I noticed that most of the time playing as SCH I was just pressing 1 for Broil until my eyes fell out of my sockets.
So now I have 2 questions:
1. In your personal opinion, which healer is the most satisfying to DPS as? WHM seems obvious, it hurls rocks and gusts of wind at people and you get to spam Holy, but at the same time AST seems like it has a similar deal with its malefics and Gravity, as well as the jolly fun of enhanced arrow or balance.
2. Whats the best way to DPS as SCH? Should I be making sure that all of my DoTs are up the whole duration of long fights? Or should I just be pressing 1 all the time?
2. Well, I guess the best way is to have all your DoTs up, refreshing as they expire, broiling in between, and casting Energy Drain if a stack is not needed to heal or mitigate. The most simple way I can explain DPSing as SCH is applying the ABC rule in order to get Bane and Shadow Flare up asap. You make heal/mitigation/cleanse checks before proceeding with each. Personally, I usually open with Shadow Flare due to it costing one gcd and still valid to use even on fast trash pulls.
I believe broil has been explained as filler, and being lower on your list of abilities to cast. However, you will still be casting it a lot. If it is just a matter of experience, these windows will open themselves up to you as you run more and more content as SCH.

it sad that as healer we need think wich class from healing is the best to do DPS...i hope they change it...as now i think the best dps is SCH becouse you put DoT then you can stay on healing mode also we got nice pet so with good macros it can be very nice second Offhealer ^^ then you got 3 healer on party ^^




It's really not that bad from my experience. You still get to heal plenty in the healer role. Groups will always require heals, and while staying up without them is possible, it is severely inefficient to do so. To those who frown a bit at the DPS expectations of the role should try to find the silver lining. In this game, your DPS ability allows you to complete content on your own such as MSQ solo instances, hunting logs, FATEs, unsynced dungeons and so forth.it sad that as healer we need think wich class from healing is the best to do DPS...i hope they change it...as now i think the best dps is SCH becouse you put DoT then you can stay on healing mode also we got nice pet so with good macros it can be very nice second Offhealer ^^ then you got 3 healer on party ^^
That is not to say that there are not times when your group is literally taking no damage and you can DPS all day. In these groups I tell the tank to pull more. For me, they need to pull more than my fairy can handle, and I usually use Eos. If I can't get Bane up, it's a little on the heavy side.
You will almost always need to heal for bosses. They are notorious for unavoidable raid damage and you have to be ready for when this happens. Then there is the matter of your group being able to dodge, if they can't be ready to heal if they are still alive.



Fixed that for you somewhat.it sad that as healer we need think which class from healing is the best to do DPS...i hope they change it...as now i think the best dps is SCH becouse you put DoT then you can stay on DPS mode, also we got nice pet so it can be very nice second Off/Main Healer ^^ then you got 2 healer on party ^^
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hmm I dono maybe Im the odd man out but holy with whm on trash pulls seems like it gets alot more done than spreading your dots on adds but maybe thats just me and Im whm bias.



I can agree, the dps numbers will skyrocket immediately and can it feel satisfying with Gravity and Holy over the slow-eating flesh of DoTs. But we have Blizzard 2 which works too, SCH should generally replace Stoneskin with that.
(Plus I get a bit annoyed seeing that SCH only use Stoneskin like they are WHM trapped in a SCH body. You have a better shield for tanks, thanks.)
IMO, SCH is pretty satisfying to DPS as because you can weave in Energy Drain on oGCDs and try to plan for better dots than just 1-2-3-4. But if you're not interested in SCH, then WHM has more oGCDs like Fluid Aura or Assize that you can sneak in at close range. AST has 3 dots and Malefic II, most of the fun comes from handling cards.
Of the three, AST - > WHM -> SCH in terms of DPS simplicity.
1. Personally i find AST the most satisfying. In the end I see all the healers dps as 90% the same, DoTs then spam one skill until you need to reapply. What makes AST feel more satisfying to me is simply the fact the skills look cooler. WHM has the blandest looking skills in the game to me aside from holy and to a lesser extent aero 3 and SCH isn't far off. I think Malefic looks super cool in comparison and Gravity is by far the coolest looking(and sounding) skill in the game. Plus the benefit of tossing cards out on people makes it even more fun since aside from my own DPS I get to amplify my teammates as well.
2. Yes in fights especially bosses you should ideally never let your DoTs fall off. For trash mobs it's a little more lenient to allow depending on how close they are to death.
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