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  1. #11
    Player
    Llynd's Avatar
    Join Date
    Feb 2016
    Posts
    222
    Character
    Lynk Lloyd
    World
    Moogle
    Main Class
    Scholar Lv 70
    I think you shouldn't compare each healers toolkit like that. While ast over whm's mana management indeed is comparable, i want you to keep in mind that sch has always be designed to be the dps healer, and by that having easiest time dpsing notably because of its mana. This not the case of whm nor ast.
    I think whm got great tools with HW and I'm sure you'll get a trait on shroud of saints that will increase its duration by 10 sec or something...
    Every healers will get their buffs, Just keep in mind that sch will ALWAYS have better mana management :P
    (0)

  2. #12
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Llynd View Post
    Just keep in mind that sch will ALWAYS have better mana management :P
    I know, I specifically kept SCH out of this conversation because I know it's more of the off healer that uses MP to dps.
    My main comparison is between WHM and AST, two main healers.

    Also, I'm scared that WHM may not get any attention from the devs until 4.0.
    Technically their MP is manageable if they're just healing, but in a game where you're expected to dps as well, they just can't hold out.
    (3)

  3. #13
    Player
    Llynd's Avatar
    Join Date
    Feb 2016
    Posts
    222
    Character
    Lynk Lloyd
    World
    Moogle
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Exiled_Tonberry View Post
    I know, I specifically kept SCH out of this conversation because I know it's more of the off healer that uses MP to dps.
    My main comparison is between WHM and AST, two main healers.

    Also, I'm scared that WHM may not get any attention from the devs until 4.0.
    Technically their MP is manageable if they're just healing, but in a game where you're expected to dps as well, they just can't hold out.
    You got a point....
    Would it be better if their dps spells were costing less but also having less potency ?
    And with the revamp cross class Inc, I'm wondering what will change...
    (0)

  4. #14
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Llynd View Post
    You got a point....
    Would it be better if their dps spells were costing less but also having less potency ?
    And with the revamp cross class Inc, I'm wondering what will change...
    No, whatever they do please don't reduce WHM potency. That would make it weaker than AST, and that's before they use cards.

    Simply expending shrouds time, buffing assize and possibly lowering MP cost when using presence of mind would fix everything.
    (2)

  5. #15
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Exiled_Tonberry View Post
    No, whatever they do please don't reduce WHM potency. That would make it weaker than AST, and that's before they use cards.

    Simply expending shrouds time, buffing assize and possibly lowering MP cost when using presence of mind would fix everything.
    I really don't see them acting on this right now. Your suggestions are valid, but because WHM is completely viable the devs probably won't change anything until 4.0.
    (2)

  6. #16
    Player
    Llynd's Avatar
    Join Date
    Feb 2016
    Posts
    222
    Character
    Lynk Lloyd
    World
    Moogle
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Exiled_Tonberry View Post
    No, whatever they do please don't reduce WHM potency. That would make it weaker than AST, and that's before they use cards.

    Simply expending shrouds time, buffing assize and possibly lowering MP cost when using presence of mind would fix everything.
    Depends. The problem is the fact that healing requires too much mana for dps to be done next to it right ? Increasing your mana regeneration will allow you to dps longer, in general. What allows sch to stay at the top of the dps podium is that the other too, or at least whm, cannot keep that dps, if he could, he would be the dps healer. I'm afraid that if we simply increase his mana tools, his dps potential will be too big. :X

    According to that, i think we should make the healing spell cost lower, so whm can spend some of their mana in throwing some aero's :P
    (0)
    Last edited by Llynd; 11-14-2016 at 06:56 AM.

  7. #17
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,882
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Presently, WHM mana restoration and its cost reductions (Freecure, Overcure, and Half-Off Medica) are balanced around high healing activity. If you want more equal mana recovery even during high offensive activity, these tools would need to be more dual-sided. It also certainly wouldn't hurt to make those tools more reliable.

    As for its comparator, AST, we still have the obvious oversight of the mana cost reduction only being necessary for Diurnal Sect, for which the cast rate is proportionately raised, and yet is applied to both. It should be a component of Diurnal Sect itself.
    (1)
    Last edited by Shurrikhan; 11-14-2016 at 11:32 AM. Reason: "Free Medica" --> "Half-Off Medica", for precision >.>

  8. #18
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Assize should give 20% of max MP like Aetherflow tbh. I think that alone would give WHM some more DPS uptime.
    (4)

  9. #19
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Presently, WHM mana restoration and its cost reductions (Freecure, Overcure, and Free Medica) are balanced around high healing activity. If you want more equal mana recovery even during high offensive activity, these tools would need to be more dual-sided. It also certainly wouldn't hurt to make those tools more reliable.

    As for its comparator, AST, we still have the obvious oversight of the mana cost reduction only being necessary for Diurnal Sect, for which the cast rate is proportionately raised, and yet is applied to both. It should be a component of Diurnal Sect itself.
    Am I missing something here? Where's the free medica come from?
    (0)

  10. #20
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Eul View Post
    Am I missing something here? Where's the free medica come from?
    I'm assuming they mean the Enhanced Medica trait. They may have just made a mistake in thinking it gave a free cast, rather than a 50% reduction.
    (0)

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