Speculation thread eh?

Well... two new dungeons. Many expected Snowcloak Hard and we got Gubal instead, totally out of left field. I want to assume a hard mode version of Saint Mocianne's Arboretum overtaken by rogue Goblins, or Neverreap infested by voidsent for "reasons". Main Scenario dungeon, I can only assume Paglth'an or at least that area in S. Thanalan where there are structures buried in sand and it's actually an underground tomb where the Griffin and his ilk are hiding out, and we have to rescue Palypymo and Yda for being "traitors" to the Griffin.... OR, and I'm not too entirely familiar with every ounce of lore in this game:

Cartenau Flats.

Hold on, hear me out. Square RPGs have a habit of making you revisit places you once traversed in the beginning towards the epic climax of the story. FF6 had Narshe, FF7 Midgar, FF8 Balamb Garden (though that was more middle of the game I think) FFX Zanarkand, FFXIII Cocoon, etc. My point is, they have the assets for these in PVP and I can easily see them making a new dungeon out of it. It'll be one nice nostalgia trip for the fans while we are anxiously fighting our way to the final boss. (A weakened Omega?) Lore wise, it's my understanding that the place is forbidden and only to be used as a contesting grounds. Though I'd imagine for all we've done for Eorzea we'd get a pardon just to investigate... and for added measure voidsent would start popping up and we'd have to help NPCs of GC members fight them off.