I think you need to talk to yoshi-p about this we want a type of BR that we can do as a team. Like in ffxi we thought the combo system would have been a skillchain mix with a new type of BR with a awesome cool look at the end of the skillchain just like ffxi. This is pretty much useless for us players who enjoy team work and like the idea of it.
Please add a type of skillchain system like ffxi that would work with ffxiv.
Seriously though, when you're gonna make baseless comments, at least speak for yourself.
While what you say is true about it being useful , yeah I agree it most likely will be, but I don't see if being any different from many other MMOs self combos (rotations in WoW etc) except for the focus on positional needs.
What I'd like to see is bulding up strong attacks as a team, I can combo solo in a multitude of singleplayer games, in a MMO i expect to get more teamwork related battles.
Co-op spell casting for example would be awesome, mage 1 starts casting "instert ancient magic/ultima/holy) and every other mage in the party can add their own magic into the spell before it fires off, creating a big dent in the target.
Why the upcoming combo system doesn't excite me? I'ts a very simple system, its a system thats been done a million times before and its just another word for "dps rotation", this isnt saying its a bad system to implement.
But will I welcome it? Yes anything that can add to our currently rather dull combat system is a good thing, I just hoped the focus on teamwork combos was the priority instead or that we at least could get some info on their plans for it.
Party-oriented battle mechanics will be implemented later, that is the plan.
They can't implement everything all in one patch. That's too much work. They gotta start somewhere. The battle system is slowly being iterated upon. You can see the progression we've had so far in 1.17 > 1.18 > 1.19 and the gradual adjustments to gameplay. Just be patient.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
One misconception I'd like to stamp out now is the fact that these self-combos aren't a replacement for the previous battle regimen system. It would be best if you could look at them as an entirely new system.
Another thing I wanted to mention was the fact that the team is working on making it easy to visualize how to continue your combo. They're working to get it in by 1.20 but it's not a guarantee yet.
Matt "Bayohne" Hilton - Community Team
Agree, Kiote. The way Bayohne wrote it makes me understand that the new combos are in fact a replacement for the battle regimen. If he is "stamping out" the "misconception" that "the self-combos AREN'T a replacement", it means they are indeed a replacement.
I do believe he meant the opposite though, as stated by his "entirely new system" affirmative.
Yours sincerely,
Valen
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
Some people on these forums are just incorrigible.
You may technically be correct in pointing out some less than ideal phrasing, but by referring to the self combos not being a replacement for the battle regimen system as a 'fact', Bayohne implies that it cannot be the 'misconception' mentioned.
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