Page 1 of 7 1 2 3 ... LastLast
Results 1 to 10 of 70

Dev. Posts

Hybrid View

  1. #1
    Player
    desslok's Avatar
    Join Date
    Mar 2011
    Posts
    31
    Character
    Desslok Desslar
    World
    Excalibur
    Main Class
    Arcanist Lv 33

    question about combos

    can you only execute combos by yourself or will you be able to cross-class combos with other party members? i realize se hasn't posted about combos yet and that will probably answer this question but just throwing it out there.
    (2)

  2. #2
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Well they're called "individual combos," leaving one to assume they're an individual endeavor.

    Though they have said Battle Regimines will make a return.
    (5)

  3. #3
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    As far as I've seen from the recently posted class action list, combos can only be executed from the same class. I'm not sure if two PGLs in a same party could make combos together.

    Quote Originally Posted by Sephrick View Post
    Though they have said Battle Regimines will make a return.
    Yea, that's what I assume cross-class combos would be.
    (0)

  4. #4
    Player

    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    43
    Another question: do combos only come with fries, or do we get a choice of side options?
    (1)

  5. #5
    Player
    Deli's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    1,339
    Character
    Deli Denkryst
    World
    Excalibur
    Main Class
    Goldsmith Lv 70
    Quote Originally Posted by Vyncent View Post
    Another question: do combos only come with fries, or do we get a choice of side options?
    I think you need to add 50 cents to switch items...
    (0)

  6. #6
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Combos are for an individual to execute and not multiple party members. Meaning that other classes can't add to, or interrupt, a combo you're performing. Also even if a combo's additional effect is resisted, as long as the combo triggering action hits the target, the combo will still be able to be chained together and won't be lost. For example if a combo's special effect is a "Stun", if the stun fails to take effect but your action connects, you can still continue to the next step of your combo.
    (45)
    Matt "Bayohne" Hilton - Community Team

  7. #7
    Player
    desslok's Avatar
    Join Date
    Mar 2011
    Posts
    31
    Character
    Desslok Desslar
    World
    Excalibur
    Main Class
    Arcanist Lv 33
    Quote Originally Posted by Bayohne View Post
    Combos are for an individual to execute and not multiple party members. Meaning that other classes can't add to, or interrupt, a combo you're performing. Also even if a combo's additional effect is resisted, as long as the combo triggering action hits the target, the combo will still be able to be chained together and won't be lost. For example if a combo's special effect is a "Stun", if the stun fails to take effect but your action connects, you can still continue to the next step of your combo.
    thanks a lot for the response.
    (0)

  8. #8
    Player

    Join Date
    Aug 2011
    Posts
    179
    Quote Originally Posted by Bayohne View Post
    Combos are for an individual to execute and not multiple party members. Meaning that other classes can't add to, or interrupt, a combo you're performing. Also even if a combo's additional effect is resisted, as long as the combo triggering action hits the target, the combo will still be able to be chained together and won't be lost. For example if a combo's special effect is a "Stun", if the stun fails to take effect but your action connects, you can still continue to the next step of your combo.
    Wow, really? That's pretty lame, no offense to you. I thought the whole point was to incorporate some sort of party-wide mechanic to revamp/replace XI's skillchains or XIV's battle regimens. Please, please, please talk to the Dev's about ALSO reincluding battle regimens (or bringing back skillchains) with the release of "combos", as that mechanic is needed way more than some solo combo system.. We've already lost a ton of abilities/spells, man this patch is looking worse and worse each day.
    (4)

  9. #9
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Bayohne View Post
    Combos are for an individual to execute and not multiple party members. Meaning that other classes can't add to, or interrupt, a combo you're performing. Also even if a combo's additional effect is resisted, as long as the combo triggering action hits the target, the combo will still be able to be chained together and won't be lost. For example if a combo's special effect is a "Stun", if the stun fails to take effect but your action connects, you can still continue to the next step of your combo.
    I think you need to talk to yoshi-p about this we want a type of BR that we can do as a team. Like in ffxi we thought the combo system would have been a skillchain mix with a new type of BR with a awesome cool look at the end of the skillchain just like ffxi. This is pretty much useless for us players who enjoy team work and like the idea of it.

    Please add a type of skillchain system like ffxi that would work with ffxiv.

    @Alhanelem: wrong in FFXIV we use BR for dungeon and doing NM and long battles short battle like leves and killing mobs that die quick was just pointless but everything else good to use it on.

    In ffxi we did use skillchain a lot but it became something you only do by yourself like samurai and stuff but that was SE issue for doing that not the players.
    (1)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  10. #10
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zenaku View Post
    I think you need to talk to yoshi-p about this we want a type of BR that we can do as a team. Like in ffxi we thought the combo system would have been a skillchain mix with a new type of BR with a awesome cool look at the end of the skillchain just like ffxi. This is pretty much useless for us players who enjoy team work and like the idea of it.

    Please add a type of skillchain system like ffxi that would work with ffxiv.


    Seriously though, when you're gonna make baseless comments, at least speak for yourself.
    (4)

Page 1 of 7 1 2 3 ... LastLast