The 3.0 stuff is still current. They want people doing it the normal way without a carry.
The 3.0 stuff is still current. They want people doing it the normal way without a carry.
What carry?
What's the carry in doing a heavensward dungeon at min ilvl with a friend?
What's the carry in doing a heavensward dungeon alone at Level 60?
It's just additional options to have fun.
People always seem to oppose optional stuff...
The only reason against it that I see is perhaps longer queue times for other people. But that's not a good argument since you can't prove it.
SE can easily prove it.
And it's simple really if even 1 tank or healer undersized a 51-59 dungeon for relic quest or Tails that means they didn't do it normally and they very likely would have (99% for relic, not as much for Tails since there are other options) that queue is already longer for someone else even if it's just 5 seconds.
99,9% of people do this because they can't beat the content any other way.What carry?
What's the carry in doing a heavensward dungeon at min ilvl with a friend?
What's the carry in doing a heavensward dungeon alone at Level 60?
It's just additional options to have fun.
People always seem to oppose optional stuff...
The only reason against it that I see is perhaps longer queue times for other people. But that's not a good argument since you can't prove it.
So separate undersized and unsynced options and only lock unsynced. I want to try more extreme challenges, I don't want to be forced to do so unsynced. Problem solved.
And if I can't do my stupid suicidal solo runs I'm not going to queue them to do in a full group anyway so the impact on DF is non existent. With the challenges they've added in POTD I think an undersized option for current content would be great, even with a sync (even with a min ilvl sync).
Because the person never stated they wanted to do it as minIL only that they "wanted the fun of doing it undersized" and the answer given is logical, it's because SE doesn't want people doing current Expansion content in undersized parties with the potential of doing them unsynced. It's as simple as that. You are the one that added the "oh they want to do it minIL" aspect to it when the OP never said anything of the sort.What carry?
What's the carry in doing a heavensward dungeon at min ilvl with a friend?
What's the carry in doing a heavensward dungeon alone at Level 60?
It's just additional options to have fun.
People always seem to oppose optional stuff...
The only reason against it that I see is perhaps longer queue times for other people. But that's not a good argument since you can't prove it.
So the person you responded to is not responding to the idea of letting people at minIL do it with an undersized party but an undersized party doing it unsynced because when you go in as an undersized party it automatically sets you unsynced unless you check otherwise.
Cause ya, if people wanted to do undersized parties with current content and minIL, then let them try, it won't be easy and quite the challenge since you woudl be set to minIL but it's a definite no to making it where they could do the current Expansion content unsynced because not only would it just make players more lazy, but then you just create an opportunity for RMT to exploit to speed through current content to get to a point where they can take advantage of the market.
LOL, the proof is in the simple arithmetic .. and it's clearly a 'carry' when one player can solo content and 'carry' their friends, which is what you're describing.
It's not for a "carry" that people want to go in with less than 4.
I remember when I played WoW, my husband and I 2-manned as many dungeons as we could while we leveled and even managed a couple at level cap. It was done purely for the fun and challenge.
if you want a challenge just do it synced or minimum item level, with current item levels your smaller party size means nothing if you are 3 times stronger what you should be for that fight.
Synced is super easy...
Now, synced and with less than 4? Maybe we'd finally get a challenge.
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