Link to Poll
Fun, fun, fun, on the bun. >///3///> ♥
Link to Poll
Fun, fun, fun, on the bun. >///3///> ♥
Charging spells, that would be an interesting take. Similar to FF6's Bushido, I'd be all for it.
Debuffing is my favorite thing and would love a dedicated class for it. I would just ask that they can stack if another is in the party/raid. Looking at you Trick Attack.
No. The debuffs SMN gets like Heavy from Miasma/II, Blind from Ruin II or Bind from Tri-Bind aren't as impactful like NIN's Trick attack.
I guess Shadowflare's 5% Slow and Malady from Miasma/II is fine, and it gets a few support abilities SCH already gets like Virus, Eye for an Eye and Resurrection.
Yeah, SMN is the damage-over-time mage (with a pet!), we don't have one DPS job that has the gimmick of having huge skillset of actual debuffs like slow, silence, stun, etc. But just about everyone can use a debuff or two in their move set.
A debuff specialist would be really demanding, and I know there is a market for that,
Where's the cast monster magic option?
Machinist says hi. They have pretty much every debuff in the game, silence, stun, damage down, defense down, bind, and slow with CC Feint. I think the only one they're missing is actually Sleep.
Edit+ Forgot about the native heavy also.
Malady is even useless for pve enemy, It's only useful at pvp to reduce healer's healing potency.No. The debuffs SMN gets like Heavy from Miasma/II, Blind from Ruin II or Bind from Tri-Bind aren't as impactful like NIN's Trick attack.
I guess Shadowflare's 5% Slow and Malady from Miasma/II is fine, and it gets a few support abilities SCH already gets like Virus, Eye for an Eye and Resurrection.
Ah, okay! Machinist is the only job I haven't touched since I didn't care for Archer. But, that actually sounds fun, I need to play with it now!
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