Well we still have stuns, actually we will have 2 stuns now one being a chance to stun when attacked, we do loose heavy but that can be easily picked up with a MRD weapon skills or ARC weapon skill. We loose our enemy TP management, which though useful in some scenarios it is much less useful since the twisting vice nerfs. Though with focusing on damage more and I'm sure we will be doing a lot more damage come the changes the mobs will die faster meaning you wont really need to manage their TP. It seems like SE wants to move away from the enemy TP management and more toward the CC abilities to avoid TP moves from mobs.