What we need is the OP's idea, been asking for it since day one. Text commands will be faster than opening the menu every time so i guess it's decent but it's still not what we asked for.
What we need is the OP's idea, been asking for it since day one. Text commands will be faster than opening the menu every time so i guess it's decent but it's still not what we asked for.
If you read into it further, SE's idea really is the OP's idea. just via hotkeys instead of text commands.
You can change chat modes while gathering, so I think this will work.Neither the hot key nor the macro worked.
It's nearly a moot point anyway. you could just stop gathering for two seconds to change your chat target- and gathering is the only possible sticking point of where the currently planned implementation will be a visible issue.
I've never seen such whiny, over-entitled users in almost any other thread on this forum. Such a minor issue with a decent proposed solution and everyone's raging over it like it will ruin the game or something. How many people really actively communicate with several linkshells simultaneously anyway?
Last edited by Alhanelem; 04-07-2012 at 03:53 PM.




You can change chat modes but a macro and a hot key do not work while crafting so a system using them will not work while crafting. Crafting a single recipe can take over a minute, which is often considered far too long to take to respond to things in online real time chat. You also are likely to get into conversation with anyone you talk to for more than one line. If things come up in both LS'es at once, you have to stop crafting until you're finished talking to one of them for the constant switch betweens, as I illustrated in my previous post. This is like a battle class user stopping after every monster to talk and not talking at all while in battle, even against the weakest enemy. It is simply ridiculous.If you read into it further, SE's idea really is the OP's idea. just via hotkeys instead of text commands.
You can change chat modes while gathering, so I think this will work.
It's nearly a moot point anyway. you could just stop gathering for two seconds to change your chat target- and gathering is the only possible sticking point of where the currently planned implementation will be a visible issue.
I've never seen such whiny, over-entitled users in almost any other thread on this forum. Such a minor issue with a decent proposed solution and everyone's raging over it like it will ruin the game or something. How many people really actively communicate with several linkshells simultaneously anyway?
I don't think anyone has said that it would ruin the game, but it was not a solution to the proposed problem. It is also not a minor issue if you're actively involved in even just two LS'es.
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