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  1. #1
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70

    Dragoon gets to play with fire ;D

    Don't get me wrong, I'm excited about finally having jump, but...



    DRG Abl. 3: Target AoE Deals fire damage to all enemies within range of the target.
    :3 Now I'm going to be all antsy till we get the jobs implimented.
    (11)

  2. #2
    Dragon Breath yes please <3
    (4)
    Retired FFXI character: Ranok of Sylph

  3. #3
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    NO WYVERN YES. lol this is how I thought of a dragoon. Acting like a dragon/wyvern with lots of fire attacks. Can't wait to see some of these new skills!
    (4)

  4. #4
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Looks like that Dragon's breath skill that has been hiding in the dats is going to get some time in the sun.
    (1)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  5. #5
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    what im wondering is if

    THM Abl. 5
    Reduces MP cost of next attack magic spell by half, and restores MP when cast is complete.

    and

    THM Abl. 3
    Gradually increases magic crit rate. Effect fades upon a successful crit.


    work with it ><
    (1)

  6. #6
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Krausus View Post
    what im wondering is if

    THM Abl. 5
    Reduces MP cost of next attack magic spell by half, and restores MP when cast is complete.
    Probably "No." to this because the description specifies "spell".

    Quote Originally Posted by Krausus View Post
    and

    THM Abl. 3
    Gradually increases magic crit rate. Effect fades upon a successful crit.


    work with it ><
    POSSIBLY, because if the breath attack is designated as "magic" damage, then it would have a magic crit chance as well. This one also doesn't specify that it has to be a "spell", just magic damage.
    (0)

  7. #7
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by DeadRiser View Post
    NO WYVERN YES. lol this is how I thought of a dragoon. Acting like a dragon/wyvern with lots of fire attacks. Can't wait to see some of these new skills!
    you do realize that no pet would come til 2.0 right? anyways its interesting what they are doing, though probably not enough to get me to start paying for the game after i fiddled with it.
    (0)

  8. #8
    Player
    Meow_Zedong's Avatar
    Join Date
    Mar 2011
    Posts
    304
    Character
    Meow Zedong
    World
    Balmung
    Main Class
    Marauder Lv 50
    For those that think Dragoons having a breath attack is weird, know this before you slam:

    Games w/ Dragoon that use a pet wyvern IN GAMEPLAY: 2 (FFIX, FFXI)

    Games w/ Dragoon that use breath attacks: 3 (FFTA, FFTA2, FFXII:RW)


    So Dragoons that have breath attacks are more "traditionally FF-ish" than ones with pet wyverns :P
    (1)

  9. #9
    Player
    Endemerrin's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    487
    Character
    Sylve Lowen
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Krausus View Post
    what im wondering is if

    THM Abl. 5
    Reduces MP cost of next attack magic spell by half, and restores MP when cast is complete.

    and

    THM Abl. 3
    Gradually increases magic crit rate. Effect fades upon a successful crit.


    work with it ><
    Probably neither because this "Dragon Breath" is a job ability. We'll be locked out of most other class abilities, which will probably include both of these.

    That, and as noted above, probably won't be considered a spell.
    (0)

  10. #10
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Meow_Zedong View Post
    For those that think Dragoons having a breath attack is weird, know this before you slam:

    Games w/ Dragoon that use a pet wyvern IN GAMEPLAY: 2 (FFIX, FFXI)

    Games w/ Dragoon that use breath attacks: 3 (FFTA, FFTA2, FFXII:RW)


    So Dragoons that have breath attacks are more "traditionally FF-ish" than ones with pet wyverns :P

    But honestly, I like the notion of not having a Wyvern this time around it goes back and forth between the two option in all the games where a dragoon is present, starting with the Dragoon's very first appearance in FFII (yes Kain was not the first named Dragoon lol, Richard Highwind was, his son Kain Highwind [later renamed in Dawn of Souls FF1&2 combo pack]) And he DID have a Wyvern, but it was a mount and not a fighting companion iirc.

    Then in FFIII the real 3 not NAFF3, the Dragoon was without the Wyvern even being mentioned, in 4 we didn't see any mention of Kain having his own Wyvern, in FFV there was the Dragoon job which had the ability "Lance" (later in the series Lancet) where an ethereal wyvern would appear for a moment and give you HP/MP from an enemy, arguably saying that in 5 there was a Wyvern that fought with you, but not along side you.

    In FFVI, VII, and VIII all had iconic characters that were "Dragoon" abilities but never actually had jobs to sort one from the other due to their systems so I would have to say those shouldn't count towards anything. In FFIX Freya had the power to use Dragon Skills but never called a Wyvern to her aid (although she was already like a Dragon creature thing lol so you could argue you had a dragon at your side...) In FFX we didn't get a Wyvern, but Kimahri was definitely a DRG, however following the same idea from above with 6-8, 10 must fall into the "cannot group" category because of the freedom of progression in X. XI obviously had a pet Wyvern AND you could use Breath Attacks (see lv90 DRG) assuming the Wyvern was alive. XII falls into the same category as 6/7/8/10. Dragoon did not exist in XIII technically, but Fang did have all the iconic Dragoon abilities and if you played as her you could summon a Dragon to aid you (mechanical as he was, Bahumat would still be considered a Dragon)

    FFT had Dragoon but you had no present Wyvern/Dragon to aid you (although you did learn Dragonheart, which I always assumed was a Dragon taking your place in death so you could live but to each his own here I suppose...), FFTA and FFTA2 had Dragoons that could use breath attacks. FFXII:RW had a Dragoon that could also use Breath attacks. And finally from what I have played of the CC series is that there are no distinct jobs. Going further into in development games: vs13 has a Dragoon also little is known about what she can do.

    tl;dr version:

    No Dragoon in game:
    I, VI, VII, VIII, X, XII, CC series

    Dragoon in game:
    II, III, IV, V, IV, XI, XIII, vsXIII, XIV, T, TA, TA2

    Games with Dragoon + Wyvern/Dragon:
    II, V, IX, XI, XIII

    Games with only Dragoon:
    III, IV, T, TA, TA2

    Games that could possibly have Dragoon + Wyvern/Dragon:
    XIV, vsXIII

    All that being said its really pretty even as it stands now, instead of seeing a Wyvern/Dragon in XIV that aids in battle I would like to see Dragoon get a specific Dragon mount (of course allow other jobs to get Dragon mounts as well) but give the Dragoon a special looking one, I mean we are the Dragon Knights...
    (2)

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