Page 20 of 24 FirstFirst ... 10 18 19 20 21 22 ... LastLast
Results 191 to 200 of 234
  1. #191
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    So if I get this right then we're going to pay for a nerfed, simplied game this month and next year when 2.0 comes out, we get to pretend we get new abilities, but they're actually just the old ones, we've already been using for a year now.
    (1)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  2. #192
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by KumaAkuma View Post
    So if I get this right then we're going to pay for a nerfed, simplied game this month and next year when 2.0 comes out, we get to pretend we get new abilities, but they're actually just the old ones, we've already been using for a year now.
    ... or, maybe those enfeebles are planned for a different job or, call me crazy here, we're gonna get cap increase. And those spells.

    And you're going to pay after exhibiting this negative outlook of the game? Must be a masochist.
    (3)

  3. #193
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    I'm liking the game right now a lot tyvm. Going back to a simplified game does not rock my world.
    (0)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  4. #194
    Player
    Mihana's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    597
    Character
    Sa'hana Zhralyia
    World
    Mateus
    Main Class
    Bard Lv 80
    Quote Originally Posted by KumaAkuma View Post
    So if I get this right then we're going to pay for a nerfed, simplied game this month and next year when 2.0 comes out, we get to pretend we get new abilities, but they're actually just the old ones, we've already been using for a year now.
    That's the gist of it... Seems like every time I start considering maybe I'm just getting it something else comes along and makes me go "WTF SE?" instead. Anyone feeling like SE is starting to slip into their old habits again of hiding information? Hopefully Yoshida puts out a new Letter from the Producer this week to explain their changes and shed some more clues as to these changes they're throwing at us and not something like "We apologize you're not happy with these changes, please bear with us as we work on making FINAL FANTASY XIV the best MMO it can be".
    (1)


  5. #195
    Player
    Aenarion's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Mikiko View Post
    Considering everybody thought THM was going to be WHM before it was announced otherwise, I don't see why not.

    the 5 people that couldn't read the class description or notice the blatantly obvious shift of con -> healer does not constitute "everybody"
    (5)

  6. 11-22-2011 06:21 PM

  7. #196
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by Aenarion View Post
    the 5 people that couldn't read the class description or notice the blatantly obvious shift of con -> healer does not constitute "everybody"
    Yeah, the one that showed a conjurer in a black mage hat surrounded by all 6 elements. Totally screamed healer.
    (2)
    (original by GalvatronZero)

  8. #197
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    There is a difference between having an elemental wheel, and having elemental strengths and weaknesses. Not having a wheel doesn't mean weaknesses still don't occur.

    Earth, Water, & Wind seem to be the defensive/healing elements. Creatures like moles and spriggans would be highly Earth oriented. Crabs and jellyfish would be Water. Birds and flies would be Wind.

    Now looking at the destructive elements we have Fire, Lightning, and Ice.

    Fire could be strong against Wind creatures and defenses (i.e. Wind fans the flames), mediocre against Earth creatures and defenses (e.g. Stoneskin), and weak against Water creatures and defenses (e.g. Aquaveil). Lightning could be strong against Water, mediocre versus Wind, and weak against Earth. Ice could be strong versus Earth (think glaciers), mediocre versus Water, and weak versus Wind.

    So just because there isn't a "wheel" doesn't mean that we won't still strategically use strong and weak elements.
    (1)

  9. #198
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by Mikiko View Post
    Considering everybody thought THM was going to be WHM before it was announced otherwise, I don't see why not. WHM on XI has Banish spells, and Scourge could fit that role a bit as well. Having the elemental magic split between two classes is silly, even with the action bar and the ability to set any spells and abilities you want.
    Quote Originally Posted by Aenarion View Post
    the 5 people that couldn't read the class description or notice the blatantly obvious shift of con -> healer does not constitute "everybody"
    Quote Originally Posted by AmyRae View Post
    Yeah, the one that showed a conjurer in a black mage hat surrounded by all 6 elements. Totally screamed healer.
    Oh, you mean because you unintelligently linked a hat to be class defining over the actual class description that were out on the SE site pre game launch that said

    "In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection."

    As to mean they were gonna be a healer.......trust me, not everyone made that illogical assumption. Just you.

    Aenarion is right. The class descriptions released well before the game were the original base for lore of the game and gave no basis to make incorect and false assumptions that THM would be WHM.
    (3)

  10. #199
    Player
    Darkvalkyr's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    57
    Character
    Rostnahct Fyrgaezsyn
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I'm surprised at the sheer number of people who seem to think the elemental wheel, with this information has been destroyed/tossed out the window and there is absolutely no way for anyone in the game to use water damage whatsoever, and in some cases, forever.
    (0)

  11. #200
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Darkvalkyr View Post
    I'm surprised at the sheer number of people who seem to think the elemental wheel, with this information has been destroyed/tossed out the window and there is absolutely no way for anyone in the game to use water damage whatsoever, and in some cases, forever.
    Uh...but at least as of 1.20 and 1.21, there will be no way to deal water damage at all, unless there's either a trait or they bring back elemental damage on weapons. That's 3+ months playing with a "broken" elemental wheel.
    (1)

Page 20 of 24 FirstFirst ... 10 18 19 20 21 22 ... LastLast

Tags for this Thread