Quote Originally Posted by AutoWhit View Post
I'm sorry but I don't exactly want jobs to be homogenized like all the classes in WoW. I'm fine with damage dealers, or any non-healer job, not being strong self healers.
That's fair game. But shouldn't, then, non damage dealers have weak DPS to make up for their sustain, the result thus becoming equal? Whether you last 10 seconds and deal 100 DPS or whether you last 100 seconds and deal 10 DPS, the end result is the same.

Besides, isn't giving everyone damage a form of homogenization, too?

I dunno, I find that argument fairly weak.