All, you can do is say "Please roll, afk" and then do something else while they probably keep not rolling.
All, you can do is say "Please roll, afk" and then do something else while they probably keep not rolling.



This, the roll timer is fine honestly. Just alt-tab or go do something else for now. It's only a few minutes. I've had it happen to me more than a few times, its annoying yes but I don't let it bother me that much.
The only time its really /abused/ is when people don't roll so they can't get kicked while doing nothing to contribute to the party ( most common in 24-mans )

I don't expect the timer to be lowered (even if it could be a solution), however I don't agree with you. I can understand if for whatever reason somebody had to leave before rolling: it can happen.This, the roll timer is fine honestly. Just alt-tab or go do something else for now. It's only a few minutes. I've had it happen to me more than a few times, its annoying yes but I don't let it bother me that much.
The only time its really /abused/ is when people don't roll so they can't get kicked while doing nothing to contribute to the party ( most common in 24-mans )
However, here I'm talking about people abusing of the timer so they can have more chances of dropping what they need. It's just unfair. Finding a work-around won't teach anything to these guys, they will just feel allowed to continue and might even get what they need (in a totally unfair way). If I need to repeat the same fight 5 times before I get my drop and each single time somebody is not looting immediately on purpose, then I would be wasting 20+minutes of game. In the end, it gets frustrating.
It's a game, we all agree on this. Then again, during a football match if the team with the ball doesn't kick off, then they will eventually lose the ball. So why should these players be unpunished?
Yes, and for this situation there are time frames. As there are for loot rolls. Those are balanced between "People who willingly wait with their rolls" and "People who unwillingly wait with their rolls" (Cutscenes, DCs, quick Aryala to check stats again, discussion about loot [more likely in fixed groups]). Hurt the one group, hurt the other.
Last edited by Neophyte; 11-08-2016 at 07:33 PM.
I don't understand why this is unfair. Impolite? That's debatable. When you can do it as well, then it's not unfair. It is human nature to try to game the system. It's a trait that allows us to think outside of the box, and can often lead to innovative ideas or highlight flaws within a system. Don't get your panties in a bunch when it works against you. You have the same ability, fight back!However, here I'm talking about people abusing of the timer so they can have more chances of dropping what they need. It's just unfair. Finding a work-around won't teach anything to these guys, they will just feel allowed to continue and might even get what they need (in a totally unfair way).
Yes, it can be frustrating, but do you know what is even more frustrating? Doing something 100x times and still not getting your drop. When you could have been a little bit smarter and gotten your drop by gambling on other people's impatience.
Last edited by Lan_Mantear; 11-08-2016 at 10:37 PM.

Sorry but the "fight back" approach isn't going to work. It will just increase the number of people doing this. We shouldn't use frustration to justify our gambling and cheating. You are right when you say that doing something 100x times for a single loot is frustrating, but for every single person receiving what he wants there are plenty that will have to repeat the same thing again.You have the same ability, fight back!
Yes, it can be frustrating, but do you know what is even more frustrating? Doing something 100x times and still not getting your drop. When you could have been a little bit smarter and gotten your drop by gambling on other people's impatience.
In the end, it's the game team that should take care of the community and "grow / educate" it, so what we should do is ask them to look into this and ease the process in order that people won't feel pushed towards gambling.
Doing justice by yourself replicating bad behaviour isn't going to make anything better.
I don't see this situation to be as severe as you propose it to be.
The timer is there by design of the developers. It is well within my rights as a player to wait until the very last second to cast my lot so that I can get a higher chance of receving my loot. That is not cheating, and it shouldn't be considered as grieving other players.
The real issue here is the amount of time people have to wait. Like some people have suggested, SE just needs to lower loot timer on 8 man raids.

If something IRL prevents you from rolling, yes: that's why they set it like this. But if you are waiting on purpose then to me it's another story. In the meantime, for example:I don't see this situation to be as severe as you propose it to be.
The timer is there by design of the developers. It is well within my rights as a player to wait until the very last second to cast my lot so that I can get a higher chance of receving my loot. That is not cheating, and it shouldn't be considered as grieving other players.
The real issue here is the amount of time people have to wait. Like some people have suggested, SE just needs to lower loot timer on 8 man raids.
1) People might lose gathering nodes (they'll come back, but they might have something else to do);
2) The raid group of somebody could get tired of waiting;
3) Your play-time might be almost finished (so you won't have time to try again, check retainers or do whatever you were planning to do);
It does affect other players, so I don't think it should something accepted or considered ok.. It isn't even a matter of people checking the stats on aryala as they are doing it even now in weeping city for the minions ...
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