Quote Originally Posted by Corrderio View Post
Unlike ARC, CON/THM don't rely on TP for damage. So the point is pretty moot.
Steady us of light shot and close shot and heavy shot, will do a steady and staple amount of damage and cost 0 TP. Every other ability was nerfed to far to be of significant damage. Either way the most important factor they have in common is damage at a safe ranged distance. Thus your point about my point being moot, is a moot point. Now say that 3 times real fast.