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  1. #61
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Issachar View Post
    Probably one of the best, actually, along with nerfing the horribly overpowered ARC while bringing importance to melee'ers.
    Lol what Nerf? My Archer still Pwns everything in sight.

    Also, LOL at whoever that was who wants to be able to run and shoot their bow. Despite how unrealistic that is, I'm sure it will be addressed.
    (0)

  2. #62
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    The Star Wars: TOR mechanics for ranged DPS is non-auto attack, unlimited ammo, and run-and-gun. I'm not even sure why we went back to auto attack in the first place but that's not the issue here. ARCs need run-and-gun.
    (0)

  3. #63
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kiote View Post
    Lol what Nerf? My Archer still Pwns everything in sight.

    Also, LOL at whoever that was who wants to be able to run and shoot their bow. Despite how unrealistic that is, I'm sure it will be addressed.
    ...........
    /facepalm

    You don't think a lancer jumping several feet into the air and then plunging their spear into the ground to create an aoe effect is unrealistic? We really need to stop these "omg that's so unrealistic" arguments. It's pretty unrealistic for an archer to punch things to death due to them not wanting to damage their hands and leave them unable to use their bow. It's just a ridiculous argument for this kind of game.
    (2)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  4. #64
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Akuun View Post
    Have you played Lancer in the Ifrit fight? Doomspike has a long animation lock, much much longer than a light shot.
    Any class is viable in the fight, it's all a matter of the player learning to hold back on using that next action.
    The fight is about survival, not DPS zerging.
    Yeah...the difference is one is a damaging WS where you expend your TP... the other is how you actually get your TP.

    If archer has to worry about even trying to build their TP instead of just when to use their WS what is the point in taking them? I'd like to use a light strike to get some TP for a WS but the enemy might wreak me
    (3)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  5. #65
    Player

    Join Date
    Mar 2011
    Posts
    31
    Quote Originally Posted by Kiote View Post
    Lol what Nerf? My Archer still Pwns everything in sight.
    You meant, your Lv. 30 Archer? Do tell! Don't be shy now.
    (1)

  6. #66
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Akuun View Post
    Have you played Lancer in the Ifrit fight? Doomspike has a long animation lock, much much longer than a light shot.
    Any class is viable in the fight, it's all a matter of the player learning to hold back on using that next action.
    The fight is about survival, not DPS zerging.
    Heres the thing about LNC, I can move and not have to worry about my AA locking me out. Archer on the other hand has to, meaning their DPS will suffer more. Top that on their already low DPS and they're crap.
    (0)

  7. #67
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Bayohne View Post
    Welp. Sorry to be the bearer of bad news (to some, and good news to others, I suppose)... But the "ARC auto-attack" on the action list was actually a mistake. It should have read "ARC standard attack" which is what I've updated that to. ARCs auto-attack will remain a swift punch in the face come patch 1.20 with the manual shot process remaining as it is currently.
    /siiiiiiiiiiigh~
    (1)

  8. #68
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I know people seem to love auto attack but it really is an old an outdated system..
    they did try a non-auto attack then people cried, they give you auto attack now people dont want it, combos are next lets see who says it sucks.
    (0)

  9. #69
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by indira View Post
    they did try a non-auto attack then people cried, they give you auto attack now people dont want it, combos are next lets see who says it sucks.
    Combos suck, they're such an outdated concept.
    (0)

  10. #70
    Player
    Teia's Avatar
    Join Date
    Nov 2011
    Posts
    80
    Character
    Teia Rabishu
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Corrderio View Post
    Combos suck, they're such an outdated concept.
    MMOs suck, they're such an outdated concept.

    Oh wait.
    (0)

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