Quote Originally Posted by Mihana View Post
Agreed. I must be one of the few that's glad it's not an auto-attack for ranged weapons. But being able to smack the enemy with our bow would be much better I think... Or how about some Archer specific gloves that have a blade attached to the shooting hand? Could have a special trait that increases damage of auto-attack. Yet since they're doing all these changes I still ponder if we might see some changes in damage from distances. In FFXI when firing a gun or bow there was a "sweet spot" where you dealt far more damage compared to standing up close or standing too far away. Closer meant you hit the target more effectively but dealt less damage, farther away meant you'd miss a bit more often but the damage increased. It made it worth it to try setting yourself up for the proper distance.
This would be terrible, it sucked on ffxi. Not only does it make soloing terrible but it also messes with other things. Not only do you have to perform your /ra by manually hitting the key for every shot (issues such as lag, animation lock and human error meaning you dont get maximum TP/sec), you have to worry about being in the specific sweetspot (which is going to be impossible solo) all for subpar damage (since we're support now) while being the party's bard? This is the auto-attack replacement yet apparantly we want it as cumbersome as trying to line up a blindside?