Except I am the person here considering what things look like for the average player and you are not. Should everyone be required to use every single skill a job has to good effect? No. It's not reasonable to expect casual players to do that.
First off, you implied that DV was unnecessary because healers could already handle eHP checks with DRK / WAR comps that don't have DV. I replied to that and pointed out how that's blatantly false. You then tried to reference some largely irrelevant example of Divine Judgement's required mitigation to support the incorrect assertion that DV is unneeded showing a complete lack of understanding of why DV is good.
You then said that they should buff DV to make people want to use it more and make the impact easier to feel.
I replied to that by pointing out how obviously short-sighted and self-serving that change is and the detrimental overall impact it would have on content tuning.
I've been saying DV is fine and it's fine that bad players can still function fine without it. It's a skill that becomes increasingly important as you get better at the game and that's perfectly fine. At the entry level, the job is easy to pick up and play and the intricacies of the job begin to shine at the higher levels of play. That's completely reasonable and hardly an elitist stance.
First off, SCHs are not must have because of crit-lo shields. You cannot rely on getting a crit and the basis of healing is consistency. They are a very strong healer because of their extremely efficient DPS, infinite MP fairy, efficient oGCD utilization, incredibly versatile healing-kit with excellent recovery tools, and great general utility on top of their raid mitigation.
Secondly, I specifically said stacking shield. When you stack DV with other shields like galvanize and noct shields (something you cannot do with a deployed adlo), you get an on demand crit-lo tier shield.
You cannot depend on a crit-lo. You play around the standard adlo deploy amount and a crit-lo is just a bonus. You also cannot always get (and should not always go for) a perfectly coordinated adlo-deploy on a conva buffed defiance warrior. With your DV buff, you are guaranteed an easy to activate 7k shield every 120s that stacks with galvanize / noct shields. That is a huge difference.
So again, I will explain the situation to you. Right now, content is tuned to make eHP checks challenging with the assumption that you can reliably but barely survive using our current tools. They already had to buff Noct AST in order to normalize the raid mitigation between different healer comps. When you suddenly introduce the ability to pump out a 10k+ shield on your party every 120s, either you change your tuning formula to account for that and turn PLD into a mandatory raid job like SCH was until they buffed Noct AST or you just allow DV to trivialize one eHP check every 120s. That's not good design either way.
WHM / AST comps are already perfectly viable in early prog. What the DV change would potentially do is make PLD + X the only viable tanking comp. That's not a good thing.
Your GB>RA>RA example only proves my point. Currently, whether you use an optimal rotation or not doesn't matter for all the content except for A12S and maybe A11S. You are trying to imply that that's not okay. I'm saying it's fine that casual players can still clear content even without using every tool they have and yet I'm the elitist basing my opinions around the 1%? I'm the person here who is actually considering the full impact of your shortsightedness.
You can clear most content by spamming a single combo with a few CDs. Not every skill needs to be relevant at every level of skill. That's fine. It's a problem when certain skills like Cover and Tempered Will (and Clemency to a lesser extent) are not relevant at any level of skill.

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