Mind = Blown
Carry on!
Those thinking that Lancer might have changed, let me introduce to you the original description:
Some of this will take getting used to, but I think Yohsi-P did great. I'd love to know the answer to "Where did Water go" though. I'm currently a believer that they went the FFIII route with elements and mages.The strategy of the lancers is to outrange and fluster opponents with their long, two-handed polearms, peppering them with a barrage of thrusting attacks. They are trained with a number of weapons, giving a diversity to their attacks that makes them extremely versatile combatants.
In former times, the longspear saw the most widespread use, due in great part to the influence of the proud lancer legions of Ala Mhigo. Since then, the guild has greatly expanded its armories to include a variety of weaponry, such as the halberd and trident.
Trained in various weapons...? funny given they can only use lances!.. I kid!
Seriously though I know there may or may not be a majority in this but honestly I like my WHM as WHM and my BLM as BLM. Although my opinion will count for very little in the long term, I would love the WHM/BLM to be a logical movement from either THM OR CON. THM or CON can stay doing what they do but choosing a WHM or BLM overlay "job" gives you access to the traditional class lists and abilities of the WHM and BLM classes. I don't know what the programattic issues are, but it seems like if you are going to add those jobs and people may want to play them as the traditional ones do, it is better to deversify and allow people to choose how they want to play a mage... this goes in line with Yoshi-P's comments on there not being enough magic classes.
I always Imagined CON as WHM+BLM and THM as RDM+DRK without the melee... Honestly for me... Id rather see WHM,BLM,and even SCH (which I love) as the natural progression of any class and the prereq for them is that you just have to have SOME mage to 30. Just my 2 cents.
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