Quote Originally Posted by Kiote View Post
YOu have describe the Party roles of every Class. Solo Combat is what classes are for and they operate completely differently. You cannot honestly believe that Conjurers Soloed by "Mostly Healing"

Gladiators specialized in Reactive WSs and Shutting down enemy abilities. They now have No offensive Skills

Lancer was a Tactical fighter with a steady defense. They are now all out DD with no Tactics or Defense

Conjurer was an Run and Gun nuker who specialized in mitigating Damage and elemental magic. They now heal.

Thaumaturge specialized in Enfeeballing and Nuking to take down enemies and absord spells to boost their skills. Now they nuke.

Archer was a heavy ranged DD that specialized in precision and control. Now they are an abomination that dont even get to chose the rate at which they expend there arrows.. Infinite quiver is just a step away.

MRD and PUG are the only two classes that have escaped most unscathed. Except now PUG has the useless ability to attach fire to its melee attacks. A skill that will do nothing considering very few enemies in this game are weak to fire and elemental dmg does nothing to increase potency without elemental weakness.

Also, did anyone notice Water doesn't exist anymore?
Lol how can you assume so much without even playing it yet? How do you know they aren't changing how elements damage do to mobs that are weak against it? If I'm not mistaken, we are also getting stat redistribution to an extent, so who's to say you can't focus on one type of element?

I mean sheesh, you just keep b*tching
just keep b*tching
just keep just keep just keep b*tching
What do we do when we don't like change? B*tchinggg B*tchinggg