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  1. #1
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Atoli View Post
    Grats, now you won't be added to a party for ANYTHING but healing as a CON.
    Seeing as you have THM close to 50 too though, I bet you don't mind.
    That's the point though, I wanted to cast nukes on CNJ because they had them. Now they only have 2.

    Worse yet he has done more damage to this games lore than he will ever be able to fix
    Must I say this again? People voted for this game to be fundementally changed, and that's what they are doing. The lore could change, NO ONE KNOWS YET so please quit jumping to conclusions about this.
    (7)

  2. #2
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by DeadRiser View Post
    That's the point though, I wanted to cast nukes on CNJ because they had them. Now they only have 2.



    Must I say this again? People voted for this game to be fundementally changed, and that's what they are doing. The lore could change, NO ONE KNOWS YET so please quit jumping to conclusions about this.
    Don't you hate that? People jump to Conclusions all the time in these forums.. its nothing new >.>
    (2)

  3. #3
    Player
    Miliant's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Miliant Ciou
    World
    Ragnarok
    Main Class
    Pugilist Lv 68
    I've noticed that most class abilities are now class-exclusive, and I really don't get this. If the intention was to make the class vs. job choice a matter of versatility vs specialization, then the usefulness of classes has now been almost completely removed. The abilities that can be shared have been stripped down to basics (3 per class), and only WS are now freely tradable... most classes already have useful WS and need not borrow others.

    Furthermore, since Monk is my favorite FF job, I must say don't like the Pugilist changes, personally. The elemental punches are just lame, moreso if they constantly drain MP. I'm not even sure how useful this may be to the overall damage in solo/party when you must choose between kicking or elemental punches to avoid a massive mp drain. I really could have thought of a million more useful abilities for a pugilist or monk than elemental punches. Creativity was nowhere to be found when rebuilding this class.
    (4)
    We'll take it into consideration.