this is not a valid excuse for ARC to not have AA because all can do the same mistake ARC does or worst than thatSomething I realized here:
Does this mean Archer's auto-attack is becoming a ranged auto-attack where they'll continuously fire arrows every few seconds? Unless we can move as we shoot I predict continual animation lock issues and really, nobody's going to want to party with an Archer for now on.
Conjurer: "I'm sleeping the mob! Hold on!"
Archer shoots it with an arrow and wakes it up.
Conjurer: "Dude WTF?! I said I was sleeping it!"
Archer: "It wasn't me! Auto-attack did it!"
IMO Ranged Attacks have to be the worst form of auto-attack to give unless it can be toggled outside of disengaging the enemy. Not only will we be wasting precious arrows repeatedly (Unless arrows are done away with and made unlimited, I so hope not!) but we'll break every sleep effect, every bind effect dealt to an enemy because we can't stop firing our bows.
Uh, I didn't say they shouldn't have auto-attack, just not as a ranged version. Most people have common sense to turn away or run away from the enemy soon as it's slept and thus prevent auto-attack. With an Archer soon as you turn around you're going to shoot the enemy whether you want to or not. And again as I said it sticks you in a state of animation-lock (The prime reason nobody wants Archer for even Ifrit besides damage.) since you gotta stop and nock an arrow each time. Now if they let you shoot while moving then it solves that issue yet there's still the effect that you're using up your arrow supply. Of classes only Archer has to spend gil to deal damage.
And some types of arrows alone can get extremely expensive. Cobalt Arrows were running for about 130G per arrow in the market wards on Besaid in Ul'dah, 126K or so for a single stack last I checked. To those who don't play Archer as their main class it may not seem like a big deal, but to those who do, it is.
Again, unless they change it, not possible. Currently firing an arrow forces you to turn around. But there's still like I said, the issue of the animation lock.
Last edited by Mihana; 11-18-2011 at 11:54 PM. Reason: Fixed an issue with the paragraph.
Your controls must be broken then. And auto-attack animation doesn't "lock" you from turning around, only WS, abilities, etc. (unless, of course, you have a broken client too).
Also, the quickest bow (atm) attacks at, what, every 3 seconds (+/- 0.1 or so) approximately? You mean to say you can't turn around in between auto-attacks after hearing/reading from your "sleeper" saying he/she is going to put the mob to sleep? If not, either the person who is going to sleep the mob doesn't know how to communicate, or you aren't paying attention.
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