Quote Originally Posted by viion View Post
They axed Water but Leviathan is planned and already in the dat files, so that excuse is invalid.



Looks like paralyna to me.

Which brings me to
- No more Paralyze?
- No more Poison?
- No more Slow? (Excluding Pugs Triple Combo)

no Umbral/Dark thus no Dia?
no Astral/Light thus no Bio?

THM Mag. 9 is a type of Shock spikes or has that been removed too?

It feels very incomplete, there is only 9-11 skills per class, what happened to this 15 ? or was that including combo ones, forcing you to combo. And what the heck is up with 4 skills per job? Thats a bit low.
The other half is coming in 1.21...

The following is a listing of changes to actions planned for patch 1.20, along with those to be introduced alongside the implementation of jobs in 1.21.
Just sayin' =)