Wow just noticed that part after an reread, now i know why PGL INT is so high lol -.-Makes your next attack a crit when executed from behind the target. Traits may trigger INT bonus.
Wow just noticed that part after an reread, now i know why PGL INT is so high lol -.-Makes your next attack a crit when executed from behind the target. Traits may trigger INT bonus.
Maybe I need to try it first, but I suddenly don't want to play a mage anymore, which was the only type I wanted to play...
That text does not imply that we get mp back after it fades, but it could have been translated wrong, it seems to be the same skill as feather foot we have now, so it could work the same way as it does now.
Go into passive mode and stand there just observing. Woop.
Amen.
1. MP pot : Ether
2. Pray your pt have bard for mp recover and dont even pray, PT will have bard (next patch)
3. 5 toggle that consume MP are element dmg and kick and the one prevent move or use skill will be remove after use a skill so np. At best you only active 2 and the 3rd will be on and off
4. ∟PGL WS 8 : Melee attack. Chance to absorb MP when executed from the right or left of the target.Combo: PGL WS 5, Bonus: Chance to increase Absorb MP effect.
so no, Mp wont be issue with PUG, just use stuff right
Last edited by Shneibel; 11-18-2011 at 11:21 PM.
It looks awesome!!
I'm going to love my archer-bard!!!
Thank you very much for this wonderful change Yoshi-P!
edit: I know jobs just come in 1.21, still, that gives me the time to get used to the new archer actions.
Last edited by Nakiamiie; 11-18-2011 at 11:23 PM.
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
Oh good i did not see the WS 8 effect i must have missed that nice pointing that out, does not seem so bad after all i guess.Amen.
1. MP pot : Ether
2. Pray your pt have bard for mp recover and dont even pray, PT will have bard (next patch)
3. 5 toggle that consume MP are element dmg and kick and the one prevent move or use skill will be remove after use a skill so np. At best you only active 2 and the 3rd will be on and off
4. ∟PGL WS 8 : Melee attack. Chance to absorb MP when executed from the right or left of the target.Combo: PGL WS 5, Bonus: Chance to increase Absorb MP effect.
I think this thing has a few typos. For one, why are there 4 fire spells for THM/BLM? I thought we were trying to avoid redundant abilities. Second, why do CON, THM, and BLM all have sleep spells? This is especially confusing since they actively mention CON being able to put mobs to sleep, whereas don't make that same mention for THM. Maybe I'm wrong, but I can't help but think that they made a mistake there.
Either way, still excited for PUG, MNK, and BRD.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.