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  1. #1
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Starfall View Post
    PUG Abl. 4: Increases evasion and restores MP when an attack is evaded. Effect fades upon evading an attack or after a certain period of time elapses.

    See bold red text
    That text does not imply that we get mp back after it fades, but it could have been translated wrong, it seems to be the same skill as feather foot we have now, so it could work the same way as it does now.
    (10)

  2. #2
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    I think this thing has a few typos. For one, why are there 4 fire spells for THM/BLM? I thought we were trying to avoid redundant abilities. Second, why do CON, THM, and BLM all have sleep spells? This is especially confusing since they actively mention CON being able to put mobs to sleep, whereas don't make that same mention for THM. Maybe I'm wrong, but I can't help but think that they made a mistake there.

    Either way, still excited for PUG, MNK, and BRD.
    (2)

  3. #3
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Malakhim View Post
    I think this thing has a few typos. For one, why are there 4 fire spells for THM/BLM? I thought we were trying to avoid redundant abilities. Second, why do CON, THM, and BLM all have sleep spells? This is especially confusing since they actively mention CON being able to put mobs to sleep, whereas don't make that same mention for THM. Maybe I'm wrong, but I can't help but think that they made a mistake there.

    Either way, still excited for PUG, MNK, and BRD.
    Also, no Fire single target when the other elemental spells have single target. Why do we need three Fire AoE spells?
    (0)

  4. #4
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Rubicon View Post
    Also, no Fire single target when the other elemental spells have single target. Why do we need three Fire AoE spells?
    Fire Combos seem to be focused on doing heavy, fast, consistent damage over an AOE. Each stage of the combo reduces the casting time of the next spell so this is how you'd do burst damage to mow down a group.
    (1)

  5. #5
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by Firon View Post
    I see that but that's the problem if pgl is not gonna be tanking how do we get mp back?

    Umm bards......

    BRD Mag. 1 Self AoE Gradually restores the MP of all party members within range.
    (1)

  6. #6
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Coglin View Post
    Umm bards......

    BRD Mag. 1OSelf AoEGradually restores the MP of all party members within range.
    Bards are not in the next patch....
    (8)

  7. #7
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Firon View Post
    I see that but that's the problem if pgl is not gonna be tanking how do we get mp back?
    Amen.

    1. MP pot : Ether

    2. Pray your pt have bard for mp recover and dont even pray, PT will have bard (next patch)

    3. 5 toggle that consume MP are element dmg and kick and the one prevent move or use skill will be remove after use a skill so np. At best you only active 2 and the 3rd will be on and off

    4. ∟PGL WS 8 : Melee attack. Chance to absorb MP when executed from the right or left of the target.Combo: PGL WS 5, Bonus: Chance to increase Absorb MP effect.

    so no, Mp wont be issue with PUG, just use stuff right
    (5)
    Last edited by Shneibel; 11-18-2011 at 11:21 PM.

  8. #8
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Shneibel View Post
    Amen.

    1. MP pot : Ether

    2. Pray your pt have bard for mp recover and dont even pray, PT will have bard (next patch)

    3. 5 toggle that consume MP are element dmg and kick and the one prevent move or use skill will be remove after use a skill so np. At best you only active 2 and the 3rd will be on and off

    4. ∟PGL WS 8 : Melee attack. Chance to absorb MP when executed from the right or left of the target.Combo: PGL WS 5, Bonus: Chance to increase Absorb MP effect.
    Oh good i did not see the WS 8 effect i must have missed that nice pointing that out, does not seem so bad after all i guess.
    (1)

  9. #9
    Player
    Saiph's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    220
    Character
    Tora'a Moikot
    World
    Phoenix
    Main Class
    Archer Lv 31
    The Changes to the DoWs sound great!

    However DoM got raped pretty badly. It seems to me Yoshi wants to make them just as generic as Mage Jobs in any other MMO. Giving them random spells and make them all have the same amount of Spells and abilities. We will have to see how it works out but DoMs lost a lot of charm in my opinion.
    (8)

  10. #10
    Player
    Deminia's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    165
    Character
    Deminia Brellenwind
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Firon View Post
    I see that but that's the problem if pgl is not gonna be tanking how do we get mp back?
    I am with you. So far, the only fighting class I really enjoyed was Pugilist. At first glance, I am very unhappy that PGL is now going to rely on a lot of mp based moves. I didn't level PGL to be a magic user class, but a pure fighting class. It was, for me, a huge disappointment to read these mp based changes.

    Restoring MP using the evasion based action is ok solo, but will likely be highly problematic during any party content. There needs to be at least one more option that does not rely on a mob trying to hit me during a party situation.
    (0)

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