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  1. #1
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Quote Originally Posted by OMEGA_HACK View Post
    PLease don't forget that Classes > Jobs at the same time Jobs > Classes.

    Its all circumstantial if its just me and two friends in a party doing leves or something along those lines then I am going to probably suggest we all be classes since we will have the most freedom to equip ANY NON-EXCLUSIVE ability/spell/weapon skill that could potentially make us stronger and able to do said content.

    Vs

    If I am in a full party I will probably suggest we all be our Jobs since they are more specialized and we have the man power needed to not have to spread out our abilities.

    Because don't forget a Dragoon (job) will probably not be able to equip any of the healing spells/abilities, while the Lancer (class) will be able to. (See now, where the class is better than the job?) On the other hand Dragoon (job) gets access to special abilities that no other job can use, so in a big party setup wherein you won't need those healing spells because you have people covering it already, you can afford to be a job instead of class to dish out even more damage.

    They both have very equal pros and cons. And if you think that people are going to demand jobs for bigger events/battles, then you are probably correct, but does that mean it will be 100% required. No, just make your own party, but I can see large group events being job driven while small group events being class driven.
    Where has it been said they jobs can't use cross-class abilities?

    From what we've heard, I haven't seen anything to suggest that jobs loose anything from their respective class, just that they enhance a specific aspect of that class to a given role.
    (0)

  2. #2
    Player
    NadienKirisame's Avatar
    Join Date
    Oct 2011
    Posts
    424
    Character
    Nadien Kirisame
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Kafeen View Post
    Where has it been said they jobs can't use cross-class abilities?

    From what we've heard, I haven't seen anything to suggest that jobs loose anything from their respective class, just that they enhance a specific aspect of that class to a given role.
    Well there was this....
    For example, paladin will be a really special job for tanking. To make sure that he gets those abilities, he will need do more different quests to get those abilities. You are going to protect others, but that’s not all. You have the marauder as a background class before you become a paladin. Those kind of class abilities will be connected to the paladin job. Even if you had more classes in the past, these are not related to the paladin and can’t be used.
    Which was in this interview http://jpgames.de/2011/10/jpgames-de...naoki-yoshida/

    I can try and look through more of the interviews and find more if you really need me to...

    Pretty much the way it goes you equip a job and lose most of your crossclass abilities. The way I took this from the many interviews was that whatever two classes it takes to get the job the main class GLD you will have all the abilities plus all the PLD abilities you unlocked however you can only pull a few select abilities from MRD but no other classes.

    I hope this helps.

    The cat is bemused =-.-=
    (1)

  3. #3
    Player

    Join Date
    Apr 2011
    Posts
    63
    I'm scared as most people are, but I'm still hoping for the best.
    All these changes are either going to be really good or we better expect even more massive ragequitters. ):

    The few concerning things for me is what they are going to do about the lore considering the class changes (hopefully already at 1.20) and the lack of enfeebling magics or abilities, because that means solo players would never be able to enfeeble anything... :\
    And I always liked to spam debuffs as THM. ; ; Bye bye glorious debuffer days... And I'm deffinitely gonna miss Shadowsear. ):

    ---

    BTW

    ARC Mag. 1 Self AoE Increase the movement speed all party members within range. Effect fades upon sustaining damage.

    ARC? Really? ARC? Wasn't that suposed to be BRD? lol Chocobo Mazurka {Where?} ... AoE Quickstride Roar {No thanks.}
    I'm trying but I can't associate an archer with buffagas. >.>;
    (0)

  4. #4
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Archer Mag 1 = Flee (in the traditional sense that everyone in the party gets to RUN AWAY! at the same time) Personally, I think it was clever, it would be even more clever if it was a special AoE that was linear from side to side of the archer...lolimanerd.
    (0)

  5. #5
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    some classes i expect to rare see after jobs (mainly MRD/LNC/PUG and possibly GLD) the mages i fully expect to see both, since each one can go from being just a heal or nuke to a mix of both whenever. And of course ARC to bard is a heck of a change, but im guessing people will be "lol why are you not bard yet? its SOOO useful...GET IT NOWZ".

    MRD/PUG/LNC are pretty much always acting as pure DDs (or for MRD backup tank) so there is almost no reason not to be a job. Just expect to almost never see...or never need to use some classes ever, its pretty much bound to happen.
    (0)

  6. #6
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    For everyone on the Besaid server:

    I will be LNC if I need to be able to support myself via healing or defensive abilities.
    I will be DRG if the above is not required of myself.


    I think the biggest problem is that people fear/assume Jobs > Jobs > Jobs > Classes.
    Not the case at all, not ever. And its not rocket science to be able to figure out why they are equally good at different scenarios.
    (0)

  7. #7
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Monks can actually kick people instead of just punching them, so I know what I'll be most of the time. XD
    (0)

  8. #8
    Player
    Bowen's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,248
    Character
    Luca Abbot
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 80
    I am really hoping that "CNJ Mag. 5" which "Creates a barrier around the target that prevents a fixed amount of damage" is this: http://www.youtube.com/watch?v=f7kxELjRJRM Skip to: 5:45 of the video
    (2)

  9. #9
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Bowen View Post
    I am really hoping that "CNJ Mag. 5" which "Creates a barrier around the target that prevents a fixed amount of damage" is this: http://www.youtube.com/watch?v=f7kxELjRJRM Skip to: 5:45 of the video
    I can say with confidence I would wet myself.
    (0)

  10. #10
    Player
    Bowen's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,248
    Character
    Luca Abbot
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Spellbinder View Post
    I can say with confidence I would wet myself.
    Til' I actually played the game I thought CNJ already had this spell. Lets just say that I was dissapoint.
    (0)

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