Considering this was seperate content to floors 1 to 100, the party should only return to 100 if they wipe not 51.

Considering this was seperate content to floors 1 to 100, the party should only return to 100 if they wipe not 51.



Damn! It takes 9 hours to get to 180! Yeah, we need a check point. No way in Hell can I stay playing 9+ hours nonstop like that. I got things to do other than this game. I play for leisure not for torture. I want to finish POTD, but not if its like this. It's my favorite content, but I have a life outside FFXIV and can't be glued to the screen like this.So i spent the today trying to complete palace with my friends, furthest we got was floor 180+ this took around 9 + hours of play.
I mean PotD had checkpoints, if you die on floor 50 you return back to floor 40-50 so why not add some sort of checkpoint for the new one? cos let me tell you, wiping for 1 bad mistake to loose 150 floors its pretty soul destroying. I know the challenge is to not die but still, going back 50 floors seem a little bit better than going back the entire dungeon. :3



And that's why it has a save feature.Damn! It takes 9 hours to get to 180! Yeah, we need a check point. No way in Hell can I stay playing 9+ hours nonstop like that. I got things to do other than this game. I play for leisure not for torture. I want to finish POTD, but not if its like this. It's my favorite content, but I have a life outside FFXIV and can't be glued to the screen like this.
Christ. The one source of challenge in this game outside of Savage, and people are already crying for it to be nerfed to the ground. It's SUPPOSED TO BE A CHALLENGE. The story ends at 100. They've repeatedly said that the last 100 floors were supposed to be for the more competent crowd, and everyone looking for content with story and plot could stop at 100.


This. Just let us have our fun without having to gather up a static and go raiding.Christ. The one source of challenge in this game outside of Savage, and people are already crying for it to be nerfed to the ground. It's SUPPOSED TO BE A CHALLENGE. The story ends at 100. They've repeatedly said that the last 100 floors were supposed to be for the more competent crowd, and everyone looking for content with story and plot could stop at 100.
What I do suggest doing, just to make it a bit more interesting, is making rather rare save point pomanders. These could be used as, just for an example, Bonfires in Dark Souls.
Except it's one time use and after you load back into the game it'll disappear, but start you from that pomander.



This is even worse:
Try "wiping" to a bug...



you'll get a save every 10 floors and can take breaks in between, theres no need to rush the whole thing within 10 hours
Dernière modification de ServerCollaps, 06/11/2016 à 14h15



I would for one, like to be able to PLAY this content first, before i get to worrying about anything else.
But i can't... because it's fixed onry...
--------------
http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
Make it happen.
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