For 4.0, I think it's safe to assume we'll get new abilities in some form or another. I thought it'd be fun to see what people's predictions are for what they believe their job to get and how they match up with what we actually get!
If we assume that they follow the same pattern as Heavensward, that means 5 new abilities per job. We don't know if this'll continue with Stormblood, but for practicality let's assume this will be the case.
My predictions for Bard, for example, would probably be:
62 - Quick Shot (GCD, no cast)
A standard gcd weaponskill with lower potency than Straight Shot, it remains instant-cast even whilst under the effect of Minuet. Think Ruin II but for Bards
64 - Voice of Valor (GCD, 1.50 cast)
Same as the one that's already in-game; gradually restores the HP of nearby party members with the usual 10% damage reduction. Regen potency of 100 (same as Whispering Dawn) but with the same MP cost as Requiem so it can't be up too often.
66 - Pianissimo (120 cd)
The next song affects a single party member. This one isn't as much a prediction as it is just something I think would be cool lol. The single-target song would have a duration (30 secs maybe? that's 300 TP / 1500 MP) and gives a bit more freedom with what to use.
68 - Aim (90 cd)
This is a pretty iconic FF Ranger skill, so I imagine we'll get an ability like this eventually. Maybe something like 'increases both the damage and cast times of the next attack' and can't be paired with Barrage.
70 - Apex Arrow (60 sec cd, 1.5 sec cast)
An AoE with a potency of 100 that can only be used whilst under the effect of The Wanderer's Minuet, with an additional utility effect (stun maybe?)
I've tried to be semi-realistic, otherwise I'd just have made up 5 new songs
What do you think we'll see? And what would you like to see? Feel free to include changes to current abilities or new traits if deemed necessary!